clawzizking

280 Decks, 520 Comments, 166 Reputation

cant help but think prophet and crackling perimeter would be a funny yet surprisingly good victory. not usually a fan of mazes end decks since they are always turbo fog decks but this might be amusing since its mostly sweepers.

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Posted 11 March 2014 at 14:28 as a comment on maze's end

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If a scavenging ooze fall on the battlefield does the reanimator player make a sound? The argument is still valid that more than one copy of key cards is a great idea. Always have a backup plan.

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Posted 11 March 2014 at 00:13 in reply to #444910 on Unburial Gifts

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Not sure why the need for 800$ in goyf for a deck that won't see tournament play. He's cool but casual decks like sweepers which seem to stop this deck completely. Also without a finishing move it might get a bit rough. The garruk helps a lot but he might not be enough to fuel this deck. I think harmonize would be a good idea. Three cards for four mana in green isn't a big deal.

Deck should run well for a mono green deck but I think it needs something more than a just goyf to knock your opponents out of the park. A hydra might be fun with all the mana or perhaps vorinclex to help shut out your opponent. I also like the when that kills everything that blocks him. He tends to work well with garruk to throw him out faster. Also he gains life well. Biorythm might beght be a good win also.

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Posted 11 March 2014 at 00:07 as a comment on Green Done Right

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It won't grab everything but it is a great way to stop affinity decks. I was thinking stony silence for them but this actually seems better. Thanks for the idea. Any others? I'm thinking I need a secondary win con but I don't really know if I have a primary one. This decks makes my friends flip tables and quit but it's never had to actually go for broke and actually win by combat.

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Posted 10 March 2014 at 21:35 in reply to #446051 on mono white control

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30 white mana symbols in here. 5 plains. This is gonna have problems. White control needs white mana. The sweepers need to be fueled. Rangers path finds forest. Temple garden is a forest the makes white mana. Breeding pool is a forest that makes blue mana. That will let you get your green to find basics and it will allow you to hit your sweepers more.

It's a great plan and an effective one but it needs some help. Find the cards that can let you force out shocks. That'll help get the mana base working better.

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Posted 10 March 2014 at 04:42 as a comment on Door to Nothingness

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Both solid ideas. I forgot about the finks but I think a creature turn one is nice. A two and two seems good though. Also after the testing the deck seems to not need as many farseek as it runs.

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Posted 08 March 2014 at 04:44 in reply to #445177 on gwu etb effects

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an interesting fossil you found here. i havent played or used this deck in its old form in over a year.

its since been upgraded twice to fit the way i play

first it got serious http://www.mtgvault.com/clawzizking/decks/clockworks-battle-tuned/

then it got silly http://www.mtgvault.com/clawzizking/decks/warehouse-13/

proliferate seems like a nice idea and i originally had a fair amount of it in here but it turned out to be much too slow to run with most of the people i play against

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Posted 26 February 2014 at 23:23 in reply to #333567 on ClockWorks

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Dropped whip flare for pyroclasm

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Posted 14 February 2014 at 00:20 as a comment on trading up

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My friends hate this deck. It's incredibly potent. The silence keeps them from playing creatures. And it even helps get the fog out of their hand. Also several players run board sweeper cards so the boros charm makes the game so one sided.

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Posted 07 February 2014 at 01:52 in reply to #435268 on we're back (T3 kill)

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Not sure if anyone has mentioned Iona yet. Blocking a whole color can be absolutely game ending in many cases especially against a mono colored deck.

Also bot sure about the one tender silent. One ofs tend to cause. More trouble than they are worth unless they are abomb card. A single counter spell would be better if it could fit into ischron scepter .

And as per your offer to look at a deck of ours. If you would t mind my latest reincarnation of naya humans could use some love. It's the top of the list on my page

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Posted 06 February 2014 at 15:17 as a comment on THE ULTIMATE CHALLENGE!!!!!!!!

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I miss calculated. Some reason I had spoke jest and shred freak mixed up on the power.

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Posted 05 February 2014 at 15:24 in reply to #434700 on Devotion to Rakdos

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That turn four thing is 19 damage. They live by one. However it's a very nice concept and mogis will get them if they have no creatures

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Posted 05 February 2014 at 05:11 as a comment on Devotion to Rakdos

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made several changes to make the deck work more effectively for me. the original ran two mox opals which didn't help all that much for me despite how effective the are. upped the rig and wurm which really are the only thing that can be mistaken for win cons in this deck. also dropped ratchet bomb because its two slow in a group battle that has as many high cmc creatures as as the ones i get involved in do.

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Posted 22 January 2014 at 22:11 as a comment on trading up

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needs one more garruk.

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Posted 22 January 2014 at 15:56 as a comment on lil man, big wurm

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Added ajani. Makes getting that big hut in that wins it so much easier. Not so much form the flying but his ability to grant double strike is great.

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Posted 03 January 2014 at 18:19 as a comment on new bant hexproof

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That was the card I was gonna suggest anyways and a lot of these monoclored decks are starting to splash a support color. .magic has trouble staying mono colored. Players like options. Even the top deck white is spkashig black for thoughtseize.

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Posted 01 January 2014 at 03:34 in reply to #423580 on mono red devotion

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Sounds good to me.

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Posted 01 January 2014 at 03:32 in reply to #423587 on mono red devotion

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Definitely could use him. Not really sure where though and it seems to work without him somehow.

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Posted 31 December 2013 at 23:22 in reply to #423587 on mono red devotion

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Usually the mono colored decks are doing rather well. Only type of control that's doing well is the white blue verdict revelation based ones and those are even having trouble with the power of the shrine. If you fear the whip sideboard artifact destruction. Red does that well. Also burning earth does well against the revelation based decks with their nonbasic lands. Red in my opinion is one of the top two monoclored right now. Second to white I think this is the way to go. The mono black are tough to beat but you vam usually outrun them.

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Posted 31 December 2013 at 22:52 in reply to #423580 on mono red devotion

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http://www.mtgvault.com/clawzizking/decks/fun-with-worldspine-wurm/

My renditionment to torment my friends. Built it a while ago and I'm glad to see someone else using this creature to combo.

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Posted 29 December 2013 at 20:27 in reply to #423045 on Infinite 5/5s, Mana, and Mill

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