clawzizking

280 Decks, 484 Comments, 166 Reputation

I always liked explore. Since you get the Mana from your land returning. Being able to drop the same LANs twice in the same turn seems good. Or perhaps something that does removal early game. Like a lightning bolt just to keep you kicking in the first few turns.

1
Posted 29 December 2013 at 15:54 in reply to #422934 on Borderposts? [Budget/Casual]

Permalink

Already made one of these. Very similar but mine is red green. Harmonize is good in these decks. Nyleas bow helps to perpetuate the verdant succession uses on non world spine wurms. I see the sac engine providing a good draw with the enchantments. I like this build though. Unfortunately verdant succession is a weak point in both cases.

0
Posted 29 December 2013 at 05:16 as a comment on Infinite 5/5s, Mana, and Mill

Permalink

After much fiddling with it. This is the shape the deck seems to be heading towards. Its still rather fun to play and It consistently drops emrakul fast and uses the towers quickly which have added some fortitude to the deck. The tower of fortunes added a lot of consistency

0
Posted 29 December 2013 at 04:54 as a comment on reactive

Permalink

A lot about this deck is cool. Might have to try something like this. Not sure this would. Be very fast but I guess with balance one doesn't need too much speed

0
Posted 28 December 2013 at 18:25 as a comment on Borderposts? [Budget/Casual]

Permalink

And the shrine?

0
Posted 20 December 2013 at 00:22 in reply to #421058 on La dévotion au Simic

Permalink

Much welcome :)

0
Posted 20 December 2013 at 00:22 in reply to #421072 on La dévotion au Simic

Permalink

However master is more fragile and the shrine to nyx makes the enchantment easy. Not to mention all the draw in the deck makes hitting land drops easy. Six Mana is no big deal to this deck with a shrine out

0
Posted 19 December 2013 at 22:24 in reply to #421193 on La dévotion au Simic

Permalink

An interesting idea for sure. There is a fable card from the shadowmoor block that triggers with blue or green spells that would be cool in here. Can't remember the name though. Fable of something.

1
Posted 18 December 2013 at 21:58 as a comment on La dévotion au Simic

Permalink

Also I finished the rest if the "how do I magic" collection XD checkem out XD

0
Posted 16 December 2013 at 00:17 in reply to #420244 on mono red life gain (not joking

Permalink

It. Could. I usually dump it into pyrohemia or excessive earthquake XD

0
Posted 16 December 2013 at 00:01 in reply to #420244 on mono red life gain (not joking

Permalink

Because its too evil XD tmdo the test hand. Its crazy good for some reason.

0
Posted 15 December 2013 at 23:57 in reply to #420245 on protean flash turn 0 win

Permalink

That and zuran orb. But its a kill the world deck that sometimes gains more life than it loses

1
Posted 15 December 2013 at 23:54 in reply to #420244 on mono red life gain (not joking

Permalink

Only need one XD its a secondary win condition in case of moat. Ultimate cock block

1
Posted 15 December 2013 at 23:53 in reply to #420243 on fun with worldspine wurm

Permalink

I guess its a luck thing? Anyways I feel like being one of those jerks who advertises in other peoples comments section.

Little idea of mine that got no attention.

http://www.mtgvault.com/clawzizking/decks/fun-with-worldspine-wurm/

I actually could use some help on it. I'm trying to convince my friends to move out of money green by building one of my own to throw at them every time they play their mono greens. It tests well but it still has plenty of problems.

0
Posted 15 December 2013 at 17:19 in reply to #419895 on Apocalypse

Permalink

Not really XD I'm just more experienced. I've been playing smfor son long that I've become good XD I'm actually pretty bad XD but some of my deck ideas are fun And powerful instead of just fun XD

1
Posted 15 December 2013 at 02:45 in reply to #419895 on Apocalypse

Permalink

Boy. I find it way funny how much publicity your decks get XD mine never hit top of page or anything like that. Even my really nnasty ones that win turn three or sooner. I guess I'm just bland or something XD

1
Posted 13 December 2013 at 22:51 as a comment on Apocalypse

Permalink

Also some form of artifact removal in the sideboard might be a good option. Especially with glaring spotlight in standard.

1
Posted 09 December 2013 at 17:39 in reply to #418562 on Hexmane Bant

Permalink

I'd hit the sylvan caryatid because you really don't need that much Mana and its mostly good as a blocker which you might not even need if you can hit hard enough with your unblockables

0
Posted 09 December 2013 at 17:36 in reply to #418562 on Hexmane Bant

Permalink

Thanks. And yeah.I'm probably gonna drop nyleas presence for them soon as I can find one.

0
Posted 09 December 2013 at 17:31 in reply to #418653 on new bant hexproof

Permalink

Tested it against several friends and it took out the bulk of them. It quickly dropped into emrakul and removed a player. However without the fireball the game was forfeit to another player that I didn't hit with emrakul

1
Posted 09 December 2013 at 00:11 as a comment on reactive

Permalink

221-240 of 484 items