I always liked explore. Since you get the Mana from your land returning. Being able to drop the same LANs twice in the same turn seems good. Or perhaps something that does removal early game. Like a lightning bolt just to keep you kicking in the first few turns.
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Already made one of these. Very similar but mine is red green. Harmonize is good in these decks. Nyleas bow helps to perpetuate the verdant succession uses on non world spine wurms. I see the sac engine providing a good draw with the enchantments. I like this build though. Unfortunately verdant succession is a weak point in both cases.
After much fiddling with it. This is the shape the deck seems to be heading towards. Its still rather fun to play and It consistently drops emrakul fast and uses the towers quickly which have added some fortitude to the deck. The tower of fortunes added a lot of consistency
A lot about this deck is cool. Might have to try something like this. Not sure this would. Be very fast but I guess with balance one doesn't need too much speed
And the shrine?
Much welcome :)
However master is more fragile and the shrine to nyx makes the enchantment easy. Not to mention all the draw in the deck makes hitting land drops easy. Six Mana is no big deal to this deck with a shrine out
An interesting idea for sure. There is a fable card from the shadowmoor block that triggers with blue or green spells that would be cool in here. Can't remember the name though. Fable of something.
Also I finished the rest if the "how do I magic" collection XD checkem out XD
It. Could. I usually dump it into pyrohemia or excessive earthquake XD
Because its too evil XD tmdo the test hand. Its crazy good for some reason.
That and zuran orb. But its a kill the world deck that sometimes gains more life than it loses
Only need one XD its a secondary win condition in case of moat. Ultimate cock block
I guess its a luck thing? Anyways I feel like being one of those jerks who advertises in other peoples comments section.Little idea of mine that got no attention.http://www.mtgvault.com/clawzizking/decks/fun-with-worldspine-wurm/I actually could use some help on it. I'm trying to convince my friends to move out of money green by building one of my own to throw at them every time they play their mono greens. It tests well but it still has plenty of problems.
Not really XD I'm just more experienced. I've been playing smfor son long that I've become good XD I'm actually pretty bad XD but some of my deck ideas are fun And powerful instead of just fun XD
Boy. I find it way funny how much publicity your decks get XD mine never hit top of page or anything like that. Even my really nnasty ones that win turn three or sooner. I guess I'm just bland or something XD
Also some form of artifact removal in the sideboard might be a good option. Especially with glaring spotlight in standard.
I'd hit the sylvan caryatid because you really don't need that much Mana and its mostly good as a blocker which you might not even need if you can hit hard enough with your unblockables
Thanks. And yeah.I'm probably gonna drop nyleas presence for them soon as I can find one.
Tested it against several friends and it took out the bulk of them. It quickly dropped into emrakul and removed a player. However without the fireball the game was forfeit to another player that I didn't hit with emrakul
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