surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

It is. This is already being integrated as the new framework design for PAL =]

The deck certainly has a learning curve, but once you figure it out the thing flows.

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Posted 22 July 2011 at 01:38 in reply to #183406 on "I am become Death"

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Ok, there is seriously something wrong with either me, or the vault because I swear I commented on this...

It's probably me though, being a borderline lunatic =P

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Posted 22 July 2011 at 01:29 as a comment on Triangles

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Am I the only one who thinks that the title kinda works with the deck beyond just being the song's name?

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Posted 22 July 2011 at 00:37 as a comment on Green onions

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Well I actually took out Inkmoth (had it in for a few funny games), but the Colonnade is useful as a very strong attacker once I've established a lockdown.

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Posted 22 July 2011 at 00:06 in reply to #183346 on I'd tap that

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When people read our banned tribe list they often say "Zombies? Why?". Zombies aren't really noticed as much as they should be...Which is odd. Zombies have almost as many lords as Merfolk and Elves...That's a big deal.

Our group has found through experience that Human is REALLY hard to make without making it also count as something else...almost all Humans are also something else...and a number of those are on the banned list.

It can be done, but you gotta finagle it a bit...Like have 9 clerics or something =P

Our group is strongly considering (i.e. looks inevitable) banning Wizards...They're damn good. That's not to say that you can't have fun abusing them in your group until they decide to ban them too though =P

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Posted 21 July 2011 at 23:59 in reply to #183543 on My name is Legion

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Look at that mana curve...damn =]

Some cards that worked nicely for my Infect Stompy are Livewire Lash, Primal Bellow (unsure how useful it'll be out of Mono-G), and Unnatural Predation.

I also have seen the White designs use Tempered Steel, but that one's a mixed bag given the other creatures you have in here too =/

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Posted 21 July 2011 at 23:45 as a comment on GW Infect

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<_<

Have you seen what that card can do in Legacy?

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Posted 21 July 2011 at 23:38 in reply to #182220 on Blatant Cheating

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That's exactly why Slivers, Allies, and actually Zombies too are banned from Tribal in our group. Same with the other banned tribes, they just take away the fun and laid-back feel of the "format".

Btw, how awesome would it be if "Tribal" became a recognized format like EDH did?

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Posted 21 July 2011 at 23:34 in reply to #183543 on My name is Legion

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lol thanks dude. I always make sure to post a deck only when it's absolutely ready. Wumps just throws crap together and it's good...drives me nuts =P

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Posted 21 July 2011 at 23:30 in reply to #183598 on Great gig in the sky

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No denying Allies are really good, but they aren't as good as Slivers. Slivers are so good that when making a deck, the hardest part is focusing down to 60 cards.

There's like...75 Slivers...And about 70 of them are excellent in a Sliver deck.

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Posted 21 July 2011 at 23:22 in reply to #183543 on My name is Legion

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<_<

I know what you mean man. I just had all these Slivers layin around so I figured I might as well throw them together =/

Richard Garfield has been quoted as saying "Creating slivers is one of our greatest mistakes thus far."

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Posted 21 July 2011 at 23:19 in reply to #183399 on My name is Legion

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http://www.intriguing.com/mp/_sounds/hg/whokill.wav

=P

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Posted 21 July 2011 at 23:10 in reply to #183037 on Tanngrisnir, Tanngnjóstr, and friends

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Honestly, Lands is no longer a threat to me. It's a little bit annoying to use my Iso-Seek designs against them, but my PAL designs, especially my new WBUG one, trash them.

I honestly love my WBUG design, and I think it's going to be the new frame for PAL, so be ready for that =P

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Posted 21 July 2011 at 23:06 in reply to #182615 on Torpor Dreadnought Deck

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That's what he's doing. Like I said, it's mind numbing differential equation calculus madness!

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Posted 21 July 2011 at 22:52 in reply to #183306 on Animar Swarm

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lol this isn't anything like a Lands deck, trust me =P

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Posted 21 July 2011 at 22:49 in reply to #183596 on Funny landfall combo

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lol, they don't suck, it's just you need exponentially more small dudes first when you leave EDH =P

My buddy Arty, who's an accountant (i.e. good with math and crap), made a spreadsheet graph thingy for playing things with him. It's freakin' mind-numbing really...

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Posted 21 July 2011 at 05:45 as a comment on Animar Swarm

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Finally found it! It's not how I would have made it, but to be honest, I don't know who'd have the better one =P

This is really freakin good man. Have you considered Morbid Bloom? There's also another card that does like...the same thing too.

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Posted 21 July 2011 at 05:38 as a comment on Ghave, Guru of Spores EDH

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Derp, knew I was forgetting something =P

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Posted 21 July 2011 at 05:32 as a comment on My name is Legion

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Don't sweat it dude, they're not dumb questions =]

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Posted 21 July 2011 at 02:30 in reply to #183214 on Great gig in the sky

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Well, I have Arid Mesa, which can snag almost all of my lands, but I worry if I added more fetches it would hamper the deck. In this deck I want to grab lands, not thin them out...so just 4 fetches is fine. Plus, Sun Titan lets me reuse the Mesas =]

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Posted 21 July 2011 at 02:09 in reply to #183214 on Great gig in the sky

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