surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

Hmmm...I suppose you're correct. I think I'll add Coat of Arms. It fits the flavor of the deck best.

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Posted 09 December 2010 at 22:54 in reply to #104799 on Soldiers done right

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If it had "super-shroud" then I would in a heartbeat. However, since I also can't target it...not my preference. That said, some people probably wouldn't mind it, and it IS a stompy card =]

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Posted 09 December 2010 at 22:11 in reply to #104865 on Stomp'd

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Nah, Soul's Might is grossly overcosted for what it does. =/

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Posted 09 December 2010 at 20:21 in reply to #104836 on What just happened?

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Nope. Just B. They basically say "Tap for B or tap for B", which sounds odd, but sort of makes sense.

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Posted 09 December 2010 at 13:35 in reply to #104523 on Bloodbath

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Haha, yeah I just meant it as a joke. It would be funny though.

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Posted 09 December 2010 at 03:00 in reply to #104738 on BLOODTHRONE BEEFARONI V3

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Pro-tip: never write "Key Cards" somewhere where an avid extraction deck user can easily see it.

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Posted 09 December 2010 at 02:18 as a comment on BLOODTHRONE BEEFARONI V3

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Well truth be told I don't own any Field Marshals =/

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Posted 09 December 2010 at 01:15 in reply to #104726 on Soldiers done right

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This made my day XD

Spoken like a true Red player. "There's rules?! Hell, I just blow shit up and it all ends up dead."

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Posted 08 December 2010 at 21:08 in reply to #104681 on Please Read

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Nah. Fume spitter helps with that a bit, but overall I've never had the need for Doom-blade levels of removal. =]

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Posted 08 December 2010 at 20:26 in reply to #103919 on Black Sacrifice

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Well no...he's banned. You can't have any outside of casual. =]

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Posted 08 December 2010 at 18:34 in reply to #104613 on Thopter Edge

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Assault Strobe and Searing Blaze dude. Rock 'em.

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Posted 08 December 2010 at 18:30 as a comment on Ready, FIRE!

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-4 Reshape -2 Jace Beleren -2 painter's servent -2 grindstone

+4 Tinker +2 Tezzeret +4 Mana Leak/Counterspell

=]

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Posted 08 December 2010 at 18:23 as a comment on Painted Mill

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Alright, one thing I want to mention sort of in the argument of "damage on the stack doesn't make sense!"

I have always thought it makes great sense!

For example: a creature can sac himself to deal enough damage to a creature to kill it. He's blocked by a separate creature, dealt lethal damage, and then sacs to kill the other one.

Some argue this makes no sense in the metaphoric or "phantasy/flavor" sense. It does. That little bastard's ability to sac himself means he's a bit crazy...don't care if he dies, so long as stuff breaks or whatever. (most sac cards are R and/or B...see the connection?)

So, this crazy suicidal dude gets whomped by the dude blocking him, but manages to kill him too. Let's say they stabbed each-other at the same time. With his last totally crazy breath, before he dies, that dude blows himself up and the shrapnel hits and kills another guy adjacent to him!

See?! It makes sense!

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Posted 08 December 2010 at 17:23 in reply to #104612 on Please Read

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={ my old-school stompy fell off the upcoming list

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Posted 08 December 2010 at 17:15 as a comment on Stomp'd

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Depends. Some cards MAKE something become something else. "[Permantent] IS [New type]"

Others, like U.t.o.Y., ADD the new type. "[Permanent] IS [Type] in addition to its other types"

if it just makes it into a swamp, then no...it's now just a swamp, and only taps for B.

If it makes it a swamp in addition to its other types, then yes. It can tap for B and whatever it normally taps for.

(This means that U.t.o.Y., is effectively a kick-ass swamp =P )

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Posted 08 December 2010 at 17:14 in reply to #104523 on Bloodbath

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RDW = Red Deck Wins. Essentially what you've got here. They're the pinnacle of wild aggression. Obscenely fast but with no care for defenses, etc. And, of course, notorious for running out of steam as fast as everything else they do (That's why Dragon's Claw = one pissed off RDW user). The name came from the old days when the first versions of RDW seriously were damn near impossible to stop. So people made the joke, "Red deck wins". The name stuck.

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Posted 08 December 2010 at 14:33 in reply to #104472 on Hasty Destruction

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If you shuffle using the 6 card split, then you distribute your cards to repeat every 20th card in. Additionally, since this deck has gone further than that with it's mana-costs and special curve, the lands will be shuffled in a way that gives them the highest probability of being drawn at the most opportune moments.

I don't think the "draw sample hand" link does it justice. It's not REALLY stacking your deck, but it's a mathematical probability trick that lets you get as close to stacking as possible =P

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Posted 08 December 2010 at 14:15 in reply to #104561 on 3 Stomps, you're DEAD!

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Yeah...It had Kazandu's and Hadas for protection.

>_>

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Posted 08 December 2010 at 13:01 in reply to #104425 on Stompy Avenged

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Eh, the last one did I think. The deck kept getting liked...so I knew it would happen sooner or later, but the waiting was killing me. =P

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Posted 08 December 2010 at 10:38 in reply to #104543 on Stomp'd

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Yeah. So say you or someone else has a forest out and you also have out Urborg, Tomb of Yawgmoth. That forest is now "Basic land - forest swamp" and can tap for G or B mana.

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Posted 08 December 2010 at 10:03 in reply to #104523 on Bloodbath

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