SystemSCSnake

401 Decks, 262 Comments, 78 Reputation

Thanks dude, I feel like I made this deck forever ago. If I make changes to it I'd probably remake the deck.

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Posted 11 February 2014 at 02:35 as a comment on Hardcore Green Devotion

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I can dig that considering he's running 4 Pyroclasm. He should definitely put in Relic of Progenitus or Rest In Peace in the sideboard for graveyard hate though.

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Posted 09 February 2014 at 18:43 in reply to #436086 on Through the Fire and Flames

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I've seen a similar deck to this one in my local shop. Try out Porphyry Nodes in place of Path to Exile -if you need time to stall-. Turns out that it can be incredibly useful at keeping your opponent at a disadvantage in board state.

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Posted 09 February 2014 at 09:43 as a comment on Through the Fire and Flames

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It's not bad, but you're curve is kinda wonky. You should focus more on having a decline from one drops and on. This could easily be standard too, but first I'll describe what you should do about your mana curve.

Try to run more 1 and 2 drops. A majority of the deck revolves around turn 3 plays, and while that's not necessarily bad it's not good either. The 4 of lightning bolts is a great choice, another good choice for this would be Vapor Snag. It's easy removal with an extra oomph, or if you really need to you can return your creature to your hand as an emergency. In black we have Thoughtseize and Doom Blade. Instant speed removal is necessary, Dreadbore can be good but killing something other than a planeswalker on your turn is not optimal. Thoughtseize can easily rip a win condition or their turn one play from the opponent's hand, giving you an early advantage. Drop Nicol Bolas, he's cool but he's not in your curve at all. Ral Zarek is also not being helpful but he's not a bad option. You don't need the Diabolic Tutors so much at that point, since searching for something below the curve will most likely result in profit lost from playing Diabolic Tutor in the first place. Diabolic Tutor is necessary when you need a bomb, Demonic Tutor was broken because it was always worth it because you always spent 2 mana to find one card. Hero's Downfall is great, but you don't need to run what is essentially 7 of them. My tip is if you don't want to go standard, run 4x Terminate. It gets the job done at instant speed.

If you want to go true standard let me know, and I'll definitely help. If not then I could modernize this deck too.

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Posted 07 February 2014 at 22:54 as a comment on meet the parun

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Consider Wheel of Fate

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Posted 04 February 2014 at 18:05 as a comment on Psychotic Psycho's Psychosis

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Mind Stone, Soul Ring, Mana Vault, Gilded Lotus for mana

Tinker, Fabricate, Ring of Three Wishes for artifact search

Vedalken Archmage for card draw would be sweet

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Posted 04 February 2014 at 02:00 as a comment on child playtoy

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Detention Sphere gets work done. Also Heliod puts out enchantment creatures and he himself is an enchantment! His spear is sweet too.

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Posted 03 February 2014 at 06:31 as a comment on and unto thee I Bestow...

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+1 For flavor

See what I did there?

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Posted 26 January 2014 at 09:18 as a comment on Drink To Me! I Won Again!

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It definitely seems like it has some issues. I'm surprised it got that far.

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Posted 11 January 2014 at 19:26 in reply to #426288 on Boros Burn Standard Theros

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Swap out Dispel for Spell Pierce. It will help you way more in more situations in legacy. For sideboard probably Propaganda, Arcane Laboratory, Tormod's Crypt, Cursed Totem, Aven Mindcensor if you can, Surgical Extraction if you can, or Orim's Chant if you can.

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Posted 09 January 2014 at 19:57 as a comment on Jace's Angels

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Alright cool. I read up on it and it took me a bit to understand. Neat.

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Posted 09 January 2014 at 08:13 in reply to #425652 on Faith Tender

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Correct me if I'm wrong... but you can only use Pyrite Spellbomb's ability once because the cost is R, sac.

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Posted 09 January 2014 at 07:17 in reply to #425652 on Faith Tender

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How do you win?

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Posted 09 January 2014 at 07:14 as a comment on Faith Tender

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Hey some people actually have these cards lol

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Posted 09 January 2014 at 04:23 in reply to #425616 on Esper Control (Vintage)

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Do you actually have this deck? Cool to see a vintage decklist though. Never realized (For some reason) how good bob is in vintage.

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Posted 09 January 2014 at 02:09 as a comment on Esper Control (Vintage)

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I don't completely understand but what's the point of the Flagstones? Other than that really cool deck.

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Posted 09 January 2014 at 02:07 as a comment on Martyr Control

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I know lol and it's a good idea but I'll keep it sideboard until I get some practice in the deck. Thanks for the suggestions though :)

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Posted 06 January 2014 at 19:52 in reply to #424874 on Soul Sisters Midrange(Modern)

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Changed and Sideboard added

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Posted 06 January 2014 at 18:43 in reply to #424874 on Soul Sisters Midrange(Modern)

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The reason behind no Rubblebelt Maakas or Giant's Growth for that matter is because Ghor-Clan Rampager is simply better and Scorchwalker can be a surprise +5/+1 at metainstant speed which is devastating. If I can find a place for Wrecking Ogre and the Maaka I will put them in thank you :)

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Posted 03 January 2014 at 21:30 in reply to #424185 on Adrenaline RUSH (Standard)

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I fixed my sideboard to what it actually is now. The only problem I'm having with this deck is cards in hand... so far no solution but I just discovered Gift of Orzhova and I think that will help a ton.

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Posted 03 January 2014 at 10:20 as a comment on Bant Hexproof 2.0 (Standard)

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