wickeddarkman

27 Decks, 4,586 Comments, 786 Reputation

That's a dangerous thing to do alfred :)

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Posted 19 May 2020 at 15:51 in reply to #632023 on Vadrok - EDH (updated 7/24)

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Such agreement :)
It's as entertaining as vadrok on top of... well almost anything.

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Posted 19 May 2020 at 15:38 in reply to #632190 on Glimpse Elf Ramp (Legacy)

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Stranger things

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Posted 19 May 2020 at 15:32 in reply to #632190 on Glimpse Elf Ramp (Legacy)

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When vadrok is on top he is always legendary.
Lol this card is the gun!

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Posted 19 May 2020 at 15:24 in reply to #632023 on Vadrok - EDH (updated 7/24)

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What? You have that wincon,
I'm the only one to notice how cool this is,
And it seems you forgot your own coolness.
What an odd situation ;)

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Posted 19 May 2020 at 15:21 in reply to #632190 on Glimpse Elf Ramp (Legacy)

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I think you could use the concept of skirk prospector in a better way.
Part of your plan is to go "warren"
Some of the manaaccel could be replaced by storing mana in creatures too.
Wild cantor does almost the same as skirk, and there are other creatures out there that supports the theme.
There an r/g r/g that gives you two mana when it hits play, and a 2r that adds rrr when played. These creatures are all able to replace their own mana, and they count towards storm as well. Add manamorphose, add mutagenic growth
And you might even make it more aggro than combo.
I can even see glimpse instead of distant melody.
Turn 1, land + skirk or cantor,
Turn 2, land + consider your best move, to storm or to buildup.
To storm, sac the skirk/cantor to play another building up storm. Cast manamorphosis, cast the r/g r/g shaman, cast seething songs, cast Warren.
To build up sac the skirk/cantor, cast glimpse, cast and sac any other skirk/cantor, cast manamorphose, cast seething storm, cast lots of the r/g r/g or 2r while drawing into stuff, and whoa, is that goblin Warren's? Play it ;)

Shared discovery fits into plan 2.
In general plan 2 will be primary.

You can cut 3-4 types of rituals for this plan, but keep seething song.


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Posted 19 May 2020 at 15:18 in reply to #630667 on Warren's Ball [Legacy]

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Clearly this calls for some interesting abilities.
I'd say that I'd play this on top of a scragnoth, or a vexing shusher any day.

I sort of wish I could say "vadrok, get on top of that tarmogoyf"

The result could have been wicked.

That said it is also a way to "kill" your own creatures, so having 4 vadrok in a deck would mean killing 4 creatures, and vadrok would get in the way of himself being a legend.

That mutate doesn't merge the traits of both creatures is a little sad. I guess witch's knowledge about the "birds and the bees" is limited to getting on top :p

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Posted 19 May 2020 at 14:46 in reply to #632023 on Vadrok - EDH (updated 7/24)

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Considering you got no upvotes, people probably haven't seen the interaction between wirewood symbiote and glimpse.
It's not a beginners deck. Tapping gaea's
Cradle before bouncing with the symbiote is a real nice idea.

I was considering to post a second deck exploiting glimpse when I saw this.

Do you think adding blue for some of the "bounce all critters" spells, is an idea?

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Posted 19 May 2020 at 07:24 as a comment on Glimpse Elf Ramp (Legacy)

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I've taken a look at legacy lists.
A huge portion of what's there is also in modern in a milder form,
So you can actually start by "just defeating modern" if you have the testdecks.

Adnauseam, burn, death's shadow, dredge, eldrazi-tron, elfcombo, goblins, izzetstorm, jund, merfolk, zombie-treasurehunt

I'd suggest you pick a few testdecks to start with.

Death's shadow: will test your decks ability to deal with the graveyard, big fast creatures and discard.

Infect: will test your ability to block and play counter spells.

Burn: will really test your deck if you try to be aggro.

Elfcombo: will test your removal and counter spells.

Merfolk: will test your removal, counters and blockers.



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Posted 18 May 2020 at 22:36 in reply to #632040 on Project Silhana Alfred version

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There's a common fetchland. Evolving Wilds.
It can support searing blaze.

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Posted 18 May 2020 at 18:57 in reply to #632040 on Project Silhana Alfred version

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I actually believe that, but I also believe what I wrote ;p
Unless you have some quality cards, or he has junk, the safe bet is burn ;)
I'm ancient in magic which is why I know.

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Posted 18 May 2020 at 16:41 in reply to #632141 on Burn. Turn 3

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Discard usually don't have that many spells.
Besides, let's say you somehow discard his first 7 spells, then how do you deal with the 30 other burncards left ?

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Posted 18 May 2020 at 07:01 in reply to #632141 on Burn. Turn 3

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So no echoing truth ?

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Posted 16 May 2020 at 12:18 in reply to #632016 on Project Silhana Alfred version

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Sigiled skink is a decent aggro that gives you scry.

Also hooray, I've reached my post number 2.000 :)

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Posted 16 May 2020 at 07:41 in reply to #632016 on Project Silhana Alfred version

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Echoing truth, deals with creature-counters, kiki-jikki swarms, and bounces stuff in general. With one legacy deck being gyruda and many clones driven by lions eye diamond you will need echoing truth to deal with them before the attack. You also need a reshuffle/anti-mill card against that, though lions eye diamond will shortly be banned as wotc wants to keep companions in the meta.

Martyr of ashes is one commoncard I've used in decks like this before.
Dead // gone kills or bounces their critter.
I can also recommend seal of fire which makes people freeze for some turns if they play goblins/elves/merfolk.

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Posted 16 May 2020 at 07:31 in reply to #632016 on Project Silhana Alfred version

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Start with a general brainstorming trying to cover it all, then test out different mixes.

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Posted 16 May 2020 at 04:51 in reply to #632016 on Project Silhana Alfred version

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Why not put 1 lurrus in sb as the 8th card in hand?

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Posted 15 May 2020 at 23:36 as a comment on Orzhov Aristocrats

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Sage of Epityr enables you to change gears against most decktypes if you have an adaptive design.

Cards that does something and then scry are usually a start at learning how to have everything fulfill several tasks. (Sage is both tempo and a chump blocker.

You got to make sure you have at least 4 cards against any archetype you might face.
(Dredge, storm, aggro, affinity)

So spreading seas to target valakut/eldrasi temple.

Faerie macabre is perhaps the best hatred against reanimated and it doesn't bother with color if you only have it for that purpose.

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Posted 15 May 2020 at 22:56 as a comment on Project Silhana Alfred version

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The key to win will obviously be to make sure that all 4 things happen as fast as possible.
You could use discard animals to get one in the grave, and they could double for defence.
Tutor's a thing too (idylic tutor), to get your hands on the one to play.
The most problematic of them all is the one headed for exile.

Angelic purge or banishing light might be good. (Banishing light can also protect you)
Claw of gix could help you placing a hedron in the grave or release a hedron by sacrificing banishing light.

Playing with discard and leyline of sanctity might also help. (You can target yourself with discard)

Faerie macabre.

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Posted 15 May 2020 at 17:12 as a comment on Hedron alignment

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Heh,
You said bake the cats ;)
"Baked cats on the table"
Could be a brilliant deckname :)

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Posted 15 May 2020 at 13:54 in reply to #631932 on Esper Bastion

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