TheVanished

194 Decks, 233 Comments, 41 Reputation

Yes, I am aware that you are going to be hard casting your copy spells most of the time. The number 1 priority for cast ptw is going to be your afflict creature, that way you can use any As Foretold to cast your copy spells.

Also, now that I think about it, I do like the idea of looting effects like that. I kinda went with a more straight draw in Ghiapur and Fevered. But I'm not sure what I would want to cut for those effects.

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Posted 26 July 2017 at 05:59 in reply to #603483 on Why so extra?

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From the gatherer ruling for Time Walk: "If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved."

So essentially, they butt in the way of each other, but you still take them all, in reverse of how you copied them.

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Posted 26 July 2017 at 02:12 in reply to #603462 on Why so extra?

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Actually no, when you copy the waterveil, all of the triggers go off seperately. Meaning: you get an extra turn every time you copy it.

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Posted 26 July 2017 at 02:09 in reply to #603462 on Why so extra?

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For 2 spells turn 3:
Borrowed hostility + turn aside
Borrowed hostility + magma spray
Magma spray + turn aside
Anticipate + borrpwed hostility
Anticipate + magma spray
Magma spray + overwhelming denial
Borrowed hostility + overwhelming denial
In rare cases Turn aside + overwhelming denial

For 3 spells turn 3:
3x turn aside (rare cases)
2x borrowed hostility + turn aside
2x magma spray + turn aside
If your opponent tries to remove your titi, then 2x turn aside + magma spray
Or 2x turn aside + boreowed hostility

There are quite a few ways to do it. Now, with that being said, in testing this deck, I've gotten the 4 turn kill one time. But this is limited testing. The most likely route is turn 5+ simply because you need curious's reduction to drop counters easily. And often times you have to spend a minite digging for the combo.

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Posted 24 July 2017 at 18:23 in reply to #603359 on Turn 4 Insta-Kill

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This is actually just the white- blue version of this standard mill deck. Im planning on making a blue-red and a mono- blue version as well ??

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Posted 19 July 2017 at 00:21 in reply to #603131 on The Splendor of (in)Sanity

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From personal experience, Vessel is not worth it. I would drop that for a board wipe, something like engulf the shore.
Also, disallow is better than cancel, if you can afford it.

I would also cut the aether hub, because colorless mana has screwed me, so I wouldn't include it unless you're running two or more colors.

Also, I would run anticipate over winds of rebuke, because that will let you dig for more mill.

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Posted 11 July 2017 at 17:18 as a comment on fraying your sanity

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I mean, thats one way of stopping your imminent doom.

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Posted 06 July 2017 at 23:07 in reply to #602633 on Jund Scapeshift - Modern

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Alright, I switched dream twist for the fraying sanity.

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Posted 06 July 2017 at 22:58 in reply to #601992 on "3 Turn" Mill

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Man, that has some interesting choices. Went a little more of the control route, which makes sense. Sideboard was full of unusual choices however.

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Posted 05 July 2017 at 06:21 in reply to #602506 on "3 Turn" Mill

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I think Bontu himself would be a great addition simply because he gives you a lot of advantages, and another way to put your creatures into the graveyard.

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Posted 04 July 2017 at 05:25 as a comment on Gift of the God-Pharaoh

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Thats fair, and good reasoning. However, it doesn't sound fully legal... Anyway, alternatively you could always leave 4 of them in for game 1, then when they make the mistake in the first game you punish them, and then after game 1, sideboard them out for another thing to help.

I think I will drop Thought Scour for the new card.

Also, again with the lands. What would you recommend dropping for more lands? The more I look at the deck, the more I think that Dream Twist isn't particularly powerful...

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Posted 27 June 2017 at 18:25 in reply to #601992 on "3 Turn" Mill

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Got it. Updated.

Also, what would you recommend dropping when it comes out?

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Posted 26 June 2017 at 20:49 in reply to #601992 on "3 Turn" Mill

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DedWards, added the Aether Hub. Dropped 3x Visions of Beyond, added 2x Aether Hub and 1x Archive Trap

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Posted 24 June 2017 at 20:36 in reply to #601992 on "3 Turn" Mill

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Ohhhhhhh, its an Hour of Devestation card, that's why I couldnt find it. And that is a beautiful card. I love it.
Dedwards, good idea. Ill mess around with it.

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Posted 23 June 2017 at 19:26 in reply to #601992 on "3 Turn" Mill

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Just in the deck. He gives you card advantage when you counter things and he makes stuff cheaper. I think hed be good in here.

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Posted 23 June 2017 at 06:19 in reply to #602094 on Talrand, Budget EDH

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What about the new baral?

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Posted 23 June 2017 at 03:19 as a comment on Talrand, Budget EDH

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I can't quite find the card you're talking about. Does it have a different name? or spelled differently?

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Posted 23 June 2017 at 01:34 in reply to #601992 on "3 Turn" Mill

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Ah, so it doesn't quite work like that, sad day.

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Posted 20 June 2017 at 20:40 in reply to #601992 on "3 Turn" Mill

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Anointed Procession

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Posted 19 June 2017 at 03:41 as a comment on U/W I win

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Oh, if he puts in always watching, I didn't even realize he has 2 ways for vigilance. I'd recommend dropping all 4 Anthems for Blessed Alliance

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Posted 16 June 2017 at 06:15 in reply to #601802 on Tribal Cats

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