raggedjoe

147 Decks, 1,087 Comments, 107 Reputation

Hahaha thanks :)

What do you think of the deck? It seems bizarre, but it is surprisingly consistent. Very powerful and few fast.

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Posted 25 February 2011 at 10:17 in reply to #134459 on Blitz Painter

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... That's the point of control :P This deck is more interesting than a traditional control deck though, I have cut down to only two hard counters, and pick up the slack with hand disruption. The goal of this deck isn't to strait up counter everything, but rather deny the opponent an advantage, using soft counters to force them to pay more for spells and hand disruption to force them to cast spells or lose them. I have always found this type of control deck more interesting to both use and play against. It also requires more skill to pilot, but can be noticeably better than a traditional deck, because of the massive mana advantage you gain.

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Posted 25 February 2011 at 06:06 in reply to #133774 on Esper Caw-Blade

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Really? I think the traditional list is a blast. UW Control, plus 4 Fliers with a Sword of Feast and Famine. That card's untap lands is SICK in a control deck!

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Posted 24 February 2011 at 06:12 in reply to #133774 on Esper Caw-Blade

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Mhmmmm. Outside it being a 1-hit KO with Bloodcheif's Ascension and luck moves like hitting JTMS, I have never really found it useful.

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Posted 24 February 2011 at 06:11 in reply to #133868 on Boros Equipped

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Thanks :) How do you like the ramp engine in this deck? Its the best (non-temporary) I have been able to build so far.

On the topic of Progenitus being awesome: Yeah, he is. Pro-everything is kind of ridiculous. In my lands deck, Progen is the only card I actually worry about. My regular anti-creature cards stop Iona, Darksteel, Eldrazi, ect. But not Progen. Glacial Chasm is basically in that deck for three reasons. Dredge, Progen, and Progen.

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Posted 24 February 2011 at 06:08 in reply to #133874 on NO Pro

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I have one, its the same name. If you see me on, send me a message. I play T2 and Legacy.

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Posted 24 February 2011 at 06:00 in reply to #133838 on NO Pro

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Nice call. Done some retouching, increasing the mana disruption and bringing in thoughtseize for duress. Also followed your suggestion regarding Buried Alive. What do you think now?

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Posted 23 February 2011 at 20:53 in reply to #133780 on Bloodghast Control

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4 Stoneforge for 2 Equips hasn't been a problem for me actually, and its what most Caw-Blade is running. In the origonal draft of this deck I had the Sword mb and the staff sb... dunno why I changed that.

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Posted 23 February 2011 at 20:46 in reply to #133774 on Esper Caw-Blade

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As a PTQ Affinity player, I feel the need to point out that your statement includes the understatement of the year :D Or maybe I just like my deck too much...

I've never heard of Solidarity either. I wouldn't worry about it, I doubt its a T1-2 deck

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Posted 23 February 2011 at 20:43 in reply to #133662 on Legacy MBC, mk. II

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How about you replace the 5 drops with Tutelage?

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Posted 23 February 2011 at 20:31 in reply to #133522 on Vampires

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You gotta run 4 Bloodghast and 4 Kalastria Highborn. In addition to being two of the best vampires in the game, they also are sick together, since every time Bloodghast gets killed you can pay for Kalastria. To fit these guys in, I would drop all 7 of your most expensive cards. Don't get me wrong, they are all good cards, but the speed boost this move will give you is amazing. Not to mention you will start winning games off those two cards alone. For the 8th spot I would drop the Swords of Vengence. Again, great card, but SLOW! You play it T3, and equip it T4 right? Thats a major mana investment. Its the same as THREE bloodghasts! And, once the equipped creature gets killed, you gotta waste the mana again. Plus artifacts are easy to kill. The other sword can be replaced by another Blade of the Bloodcheif. Every reason not to play the Sword is a reason to play the Blade. It is up and running for less than it costs to drop the Sword, it makes the vampire MUCH harder to kill, and if it's destroyed... well, your Night Hawk is still a 6/7.

I do not like Quag Sickness. Its costly, and very inefficient. Run Grasp of Darkness instead. Its one mana cheaper, always gives -4/-4, and... Name an indestructible creature with toughness greater than 4 that costs less than 7 mana... Oh wait, you cant. I mean, yea, maybe if they drop a Blightsteel you would rather have Quag. But for Quad to kill him you need 11 swamps... not really happening.

On the sb, I would add Duress for sure. Its a simply wonderful card vs control. Then add its twin, Inquisition of Kozelik. Bye bye goblin guide! Also, you can target yourself with IoK to discard bloodghast if you wanna try some shenanigans. Consume the Meek is a major no no. It kills all your guys. That cards for decks with 3-6 creatures.

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Posted 23 February 2011 at 14:19 as a comment on My first deck, (disregard this deck)

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So after a lot of test draws, I've decided you guys are right. 3 Stoneforge is the way to go. I also think I have a few too many equips mb so I'm moving body and mind to the sb.

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Posted 23 February 2011 at 13:52 as a comment on Boros Equipped

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Bloodghast is a must have for this deck! Go for the Throat should replace doom blade. Duress because you are wide open vs control. Also Lacerator or Viscera Seer as another 1-drop. Have you concidered Blade of the Bloodcheif?

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Posted 23 February 2011 at 11:10 as a comment on Left Hand Cult of Death's Gate

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Elspeth, in control? Really? How exactly does she help you? If you are tapping out T5 you need to be playing a very good card. What matchups does she help with? Caw Blade ignores her, Control doesn't care, Valakut doesn't care...

She seems to simply be a win more card. In a tight game, would you rather draw Gideon or Elspeth? Or even Venser?

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Posted 23 February 2011 at 11:04 in reply to #133376 on Angel-Go

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You don't run the three best vampires in T2, Lacerator, Bloodghast, and Highborn. I am confused. You also run Doom Blade, which has a strictly better version, disentomb, and exsanguiate.... Why?

Looks like you took a vampire deck, slowed it down, and took out the best cards. Why?

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Posted 23 February 2011 at 01:36 as a comment on Vampires

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Ok, Elspeth is Terrible! Drop her and run another Jace. I also think you are too heavy on conditional removal, late game your counters get much much worse. I would suggest Wurmcoil over BSA. Wurmcoil is much harder to kill. I think Wall of Omens is a better cantrip than Sea Gate because he withstands a bolt and comes down a turn earlier. Deprive is interesting, but I fear you will too often not have the island. The Leyline is just plain bad, a waste of mana and space. I would throw in either 2 lands or counterspells.

MCB is dead, and doesn't look like it will make a comeback. UB is just better, and few people are playing that now despite Tarpits, BSZ, and Duress.

What testing have you done with this?

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Posted 23 February 2011 at 01:24 as a comment on Angel-Go

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Stoneforge is a card I want to draw every game. So why not run 4? I think that my equipment base is fine too, I have all the good ones. Not sure why you don't think I should have this mana base...

I'm interested in your ideas, please elaborate the reasoning behind them?

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Posted 23 February 2011 at 01:07 in reply to #133033 on Boros Equipped

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I don't actually plan on having more than 1 or 2 out ata time really, so I don't think Etched will be that good. Sure, I'll check you out.

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Posted 23 February 2011 at 01:04 in reply to #132934 on Boros Equipped

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Hmmm... I'll try it out.

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Posted 23 February 2011 at 01:02 in reply to #133216 on Praetor's Counsel

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Updated. What do you guys think now?

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Posted 22 February 2011 at 22:51 as a comment on Bloodghast Control

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