Well I have 3 of them actually, but for some reason, 4 of them just never worked as well. =/
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It's a decent build man. I personally don't like Karn or Life's Finale, but the rest is pretty good. Time reversal is a bit odd, but maybe you have a nifty trick with it, I dunno. The difficult thing for any beginning Extractor is just as you described, you haven't seen every deck yet. The only advice I can give for that is to just practice. Play with old and new players alike and really try to understand the interactions between different cards in their decks. Over time you'll develop what I call an "Extractor's mind". I've been playing Extraction for so long that I actually can't even stop myself from looking at a deck and knowing how to make it lose. Practice dude. =]
The problem with that is it won't aid my wolves. The deck is for both tribes, and so over-concentrating on one detracts from the other.
True, but some shops sell bolts for 25ยข to a dollar each. I made this to be minimal price, and the bet was to make it under 4 bucks. =]
Stoic Angel lets that work anyway! =} Thanks everyone, glad you like this one.
Infernal is superior when used for the design of this deck. Also, both vampiric and demonic are banned from Legacy.
While I've never liked the magnet either, Grasp is probably one of the best Extraction cards printed since Seek. Used by a good Extractor, and the whole game can shift just from that one card.
Ah, I see. I need to sleep...tomorrow I'm gonna get 3 ga-frickin-zillion inboxes about how Beyond The Ink hasn't been posted yet -_-
Woah, wtf happened to all your decks?!
I will warn you dude. This deck is god damn expensive as balls. The SB is obviously outrageously pricey, but IIRC the actual deck is close to a grand too! My other warning is this: Arty is a very nice guy, but despite that, this deck is so aggravating the shop owner once had to "ask" a player to leave for literally jumping at Arty. If you actually dish out the cash to make this, most people will hate you for playing it...even if they are only watching. This deck takes an almost comically long time to win...upwards of 20 to 50 turns.
In Legacy, one of Extraction's difficult match-ups is against another Extraction. I'd expect that to translate to Standard as well, but it's not 100%
<_< You left out Extraction y'bastard! Both Iso-seek and Poxtraction.
Wow, Cosi's Trickster...I didn't even think about that. Nice.
No problem dude. How has this version been doing for you? I just tore open and won a local tourney with my version =]
This is still my favorite of your tribe decks.
http://www.intriguing.com/mp/_sounds/hg/looney.wav Just kidding. Indeed another BtI is around the corner. These recent ones I've been doing for the multi-colors of MTG take ~roughly~ a week's worth. Once I get through them I might consider doing something about at least ONE demon. =]
For the deck to really flow as fast as I want it to, I need a pretty hefty payout of mana.
No, you'll never get a two for one. The text means you don't need to destroy both halves of the dual to destroy it, just one.
For a while Gary was offering to do it for people because the process of making a system for everyone to do it at any time would consume way more time and effort, and those guys quite frankly had/have more important stuff to do =/ So, for a short while, people would ask for profile pictures and Gary did his thing, etc. Buuuuut, it was more popular than he thought and soon WAAAAAAY too many people asked for it do be done than he, or anyone, could handle...so it's on a pause until other stuff is implemented. =]
Thanks man. This is infamous in my shop for being the most dominant deck ever used in any of our Unplugged Standard tourneys. We don't allow repeat uses over 3 times in a row, but I had a blast while I was able to use it =]
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