U/B huh? That'll be cool =] Is it gonna run countertop? Maybe even countertop braids? Christ would that be mean...
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True, but I just think that these show a greater finesse than some of the other aggro decks you've made.
The link for that deck is messed up man...
Uhm...I dunno how many actually. 1) "defenders". Not really tribal, but close enough 2) Cows 3) Treefolk 4) Eldrazi -Spawn- 5) Wurms 6) Scarecrow 7) Constructs Well not 10 but I'd say it's quite a list =P (Though, I still have a bunch of odd tribals that have hardly any comments/likes =/)
Thanks man. I've got a friend at my shop who plays a very powerful Shade tribal...They might surprise you. And as for Ogres...Yeah not too many to choose from, aside from Kazuul and some others =/
I think I just plain forgot to put them in. =P Thanks for the reminder.
Like I said man, your calling seems to be with artifacts =] And Cannonist is so mean.
Your house? You wouldn't allow this deck in your house? =[ Already over it =P
It wasn't pointed out, but I know it is. This deck is just for casual anyways, so it doesn't matter. In my shop there's two kinds of casual "Casual" - Nice friendly matches with decks people made, good and relaxing fun "Business Casual" - Probably more soul-crushing than some hardcore vintage tourneys.
I like this a lot. I think it could serve as a sort of "stepping stone" to Poxtraction =P
I couldn't take all the unoriginal Splinter Twin inf. combo Myr decks. This one is aimed well away from that.
I know he does. The only thing I can really do is kill the opponent first, which I've managed to do a few times. I can also slap SFF on a signal pest, but that's grasping at straws really. Thankfully there aren't too many powerfully effective infect decks out in the major meta really, so it isn't something I have to worry too much about, but it is a problem.
I didn't mean for this to be so efficient to be honest. I just like to make weird tribals, and this one turned out a lot stronger than I thought it would =P I actually do have some drawing in here with Runed Servitor, which is great to use with Soulgorger. All the same, I see your point and hope you see mine =] And don't worry, I don't see you as negative, just differently opinionated. =]
I'm actually pretty new to the world of EDH, so I might not be as much help as I could be for other game styles =/ Now, that all said, Kresh looks like a powerful general. I think my greatest worry for you is that this deck could completely screw itself over. In EDH one of the most powerful things is re-usability. So I worry that with devouring your creatures, you might end up hurting yourself a lot more than the opponent. I don't think that means you need to change anything in the deck, but perhaps keep that in the back of your head when playing this deck...just be careful when devouring. =]
I like it but have just one thing I'd change. -2 Abby and -2 Reassembling Skelly then +4 Bloodghast. =] Otherwise very nice.
I think that does it, commented on all the decks =]
Interesting take on the Kiln Fiend design. This one has a defensive side to it, which is strange but seems to work for you. I would suggest seeing if you can include Into the Roil in here. It provides card drawing when you need it, beefing for the Kiln Fiend, and bouncing for getting your attacks through.
I like it a lot, elven tokens are a powerful deck design, and fun. I worry about the low amount of lands you run, and take it from me, I like running low on lands. I'd take out the two Wurms Tooth for two more forests.
The immediate problem I see with the deck is that it has a lot of mana ranges in lower to mid costs, but no real way to move between them or to accelerate right away into them. The deck looks explosive once it gets going, but I'd suggest re-working your spell base to fit in more mana dorks for early game speed.
Well Stuffy is a construct, so maybe in the future I'll put him in =P
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