Orim's Chant dood. It's Silence's big brother. =]
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I don't doubt that. It's no secret that Lands are the nemesises (nemesii?) of extraction. It does have some great artwork, I'll give it that.
Yeah, it really is just...well, "unfair" is actually the best word for it. My buddy, who has a way with words, described being hit with MemoryMirror (our word for it =P) as "Running a marathon where every mile someone shoots you in the kneecaps."
It works more often than you'd think. =]
Deck looks great now. =]
http://www.mtgvault.com/ViewDeck.aspx?DeckID=125886 http://www.mtgvault.com/ViewDeck.aspx?DeckID=128869 http://www.mtgvault.com/ViewDeck.aspx?DeckID=132845 http://www.mtgvault.com/ViewDeck.aspx?DeckID=133439 There you go. Hope they help! =]
-_- You play all three of those? Y'Bastard. In truth your Lands deck scares me. I'm pretty sure it would be an ordeal to play any of my Extractions against. Lands, as I mentioned, is the hardest thing for Extraction to fight, and on top of that, your Lands deck is ****ing good. (I'd feel sorry for any third party member caught in the middle of that hell-fire =P)
I love my Tabernacle. =] I'd argue that Rishadan Port is the most evil land. Honestly, try it in just one game. I guarantee someone will say "GOD DAMN IT, REALLY?!" very soon. Neither are my favorite land though. That honor goes to River of Tears.
Haha, I've seen that design before.
Zoo is not too bad really, so long as I hold off their "second half", which is easier than it sounds really. Zoo isn't a concern. Gobs are pretty damn annoying, I won't lie. It's mostly the shear AMOUNT of them that can be an issue. Ghostly Prison, BSZ, and Hissing Miasma tend to do the trick. Though, with the new boosts from Battle Cry...I'm wondering if that's still the case. Tabernacle was, and still is a ****ing godsend in that regard. Even just the one of them greatly improves my chances, it's kinda freaky. =] Glad you like the changes. And I list the uses of my sideboard lower down. =]
='{ Extraction is just so versatile. It can adapt to any deck thrown at it and quickly cripple that deck. Ever wonder what ANT looks like without Ad Nauseum? Look at WnB's MBC deck. It was a great deck, an amazing deck. But then MT was ripped from it and it just doesn't work. That's exactly what Extraction can do, it makes a deck not work. I wonder, have you ever truly played against an Extraction deck? I feel you are vastly underestimating how destructive they really can be. The only time I've lost using my Pure Evil deck is against turn 1 or turn "0" decks.
Oh, I made the BSZ deck already. =P http://www.mtgvault.com/ViewDeck.aspx?DeckID=153474 There you go! =]
That would be a remarkable coincidence if he didn't. My sympathy towards your shop. This is like a cursed deck...It shouldn't be used by anyone. =P
I know! I want that thing so damn bad.
With the wave of non-stompy decks calling themselves stompy, I was not expecting this. I'm quite pleased. =]
Well remember, the best kept secret in magic is that White is actually the evil mana color, despite its cuddly façade.
Mid November?! WAT
Tezz can untap them, sort of making it a psudo-garruk. Also I can use Tezz to beef them up and attack. Last thing, is that they can help with Golem Foundry. =]
Thanks dude. I love Wither, and still think it's actually better than Infect.
I wish they did too. Land destruct and Discard are both not quick enough or severe enough to take on Extraction, trust me. That's one of the main reasons that Extraction is so powerful. Every deck has a weakness, and Extraction preys on those weaknesses. Their extreme versatility makes it so that no deck is ever good against them (save for "lands"). Those that are a challenge are just better at surviving.
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