surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

Oh jimmy...what's wrong? Did one too many of your cheated decks get taken off the top page? Post with as many of your alts as you want, it'll just make them easier to track them down =]

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Posted 15 December 2011 at 10:41 in reply to #221831 on (~)___(~)

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This is hilarious, thank you for that Jimmy, I haven't laughed that hard in a good long time.

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Posted 15 December 2011 at 04:09 as a comment on (~)___(~)

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And yet it's on the front page without using a ton of alt accounts. Keep smilin' =]

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Posted 14 December 2011 at 23:25 in reply to #221722 on (~)___(~)

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Obviously, but bear in mind this was made as a wacky fun deck...not really meant to be competitive and all =P

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Posted 14 December 2011 at 09:39 in reply to #221601 on Ula...la

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May I first ask you 1) what format you want to build this in, and 2) what your budget range is? =]

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Posted 14 December 2011 at 05:28 as a comment on Extraction

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http://www.myfacewhen.com/9/

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Posted 13 December 2011 at 06:42 in reply to #221348 on (~)___(~)

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Yeah of course! Tokens are creatures too =P

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Posted 13 December 2011 at 04:44 in reply to #221239 on (~)___(~)

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=165361

Boom =]

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Posted 13 December 2011 at 03:54 in reply to #221283 on (~)___(~)

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Don't knock it till you try it man, Tribal is an insanely fun 'format', and one that I hope will someday be recognized by WotC much like EDH was...

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Posted 13 December 2011 at 03:20 in reply to #221239 on (~)___(~)

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I used to make standard decks quite often, but recently playing in the format leaves a bad taste in my mouth...and so I've become really detached from it. I'd just much rather play Legacy =P

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Posted 13 December 2011 at 03:18 in reply to #221193 on (~)___(~)

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Dark Ritual also introduces a ton of mana burden unless that rare first turn happens (even then, they can leave some behind). Mana burden is one of Reanimator's greatest inherent flaws, and something they willingly have to accept...so adding in more than they have to is kind of dumb =/

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Posted 10 December 2011 at 22:03 in reply to #220376 on Reanimator for Nats

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Hahaha, not gonna lie, Zend was a very good block =]

I should go through this and see if there's any changes I could make...I haven't looked at this thing (or played it for that matter) in a long time...I should, because it is a fun one =/

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Posted 10 December 2011 at 21:51 in reply to #220610 on Tin Soldiers

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It certainly would, but there's simply no room, and Doubling Season is more useful since it also effects counters =]

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Posted 10 December 2011 at 21:44 in reply to #220573 on The Filth

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Commented =]

(This is mostly to remind myself =P)

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Posted 10 December 2011 at 11:45 in reply to #219474 on (~)___(~)

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This is, quite honestly, the best Reanimator I've seen. I would love to play this dude =]

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Posted 10 December 2011 at 06:31 as a comment on Perfect Crime

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You can't sac the same creature to two different outlets, but if something says "whenever a creature is sacrificed" or "whenever a creature dies", then any sac outlet will trigger those yes.

So say I have two Bloodthrone Vampires out, a Pawn of Ulamog, a Grave Pact, a Mortician Beetle, and a Bloodghast. I can sacrifice the Bloodghast to one of the Bloodthrones, but not to both. When I do, I will get an Eldrazi spawn from Pawn, Grave pact makes the opponent sac something, and thus Mortician Beetle gets two +1/+1 counters =D

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Posted 10 December 2011 at 06:28 in reply to #220488 on Black Sacrifice

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Jin is just superior in almost every way. He deals with most, if not all of Reanimator's weaknesses =]

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Posted 09 December 2011 at 08:57 in reply to #220359 on Reanimator for Nats

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It looks good. The basic frame of it is similar to mine, so it should do just fine =P

The trick with Halimar is nice, you could also use things like Lonely Sandbar, where you could return it and use its cycling ability when you need more card drawing than lands =]

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Posted 08 December 2011 at 04:04 as a comment on There is no such thing as magic...just tricks

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Extraction is very strange in Modern. It just so happens that all of the good "tools" for making either Iso-Seek or PAL aren't in the format =/

This means in Modern Extraction serves as more of a 'side-dish' than a main attraction. I would redesign this a little to have some decent aggro backed up by some disruptive spells, maybe discard, and also some extraction.

This is the design I made for Modern, for reference =]

http://www.mtgvault.com/ViewDeck.aspx?DeckID=218875

Hope that helps

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Posted 07 December 2011 at 20:48 as a comment on Extraction in Modern?

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*shrugs*

Suppose that works.

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Posted 07 December 2011 at 09:07 in reply to #219855 on (~)___(~)

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