It's kind of like the dragon is one great big terrifying carousel of a paradox, and you smash your opponents head into that caro-dox, resulting in their head exploding. That's the best I can do, carousels and paradoxes.
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Whereas I'm the guy wishing for the highly improbable reprint of Wasteland to happen some day lol.
And thus the reason I'm glad to have gone back to obscurity lol
I'm not going to lie to you Dag, I'm not good at pure aggro either. But yeah I'll give it a look, I just doubt I can really help. And the little setup you just listed is actually one I've used before, and it is pretty powerful. I actually usually win through Bloodghasts though, which will probably never stop amusing me. There are some pretty powerful Fauna Shaman chains using Quirion Ranger, giving it a bit more of the Survival of the Fittest feel to it.
I"m not Ethan, but I can explain Ghost Quarter for you me thinks; it is to wasteland what masturbation is to sex, in that if you can't have one you'll probably do the other. Land destruction, even such as this, can seriously change the face of the game, and since this deck is using Sun Titan it's the rare moment in standard where you can use it recursively. Perhaps it's not as powerful here as in Modern, Overextended, or Legacy, but it's still going to be very powerful in standard.
Elf Madness was the name of a deck at one point I think, I'm not sure... But it would admittedly be pretty neat. And Cabal Therapy with Bloodghast is sooooo stupidly powerful. I made this list with that interaction in mind, and have had smoother sailings with it than any other deck of mine but Reanimator pre-MM.
Yeah... My friend who has the plethora of zombie decks uses a very straightforwards version for kitchen mtg, and wants that for his archenemy variant... I've seen him take out entire tables already, so it's going to get really stupid
Given rise of Stoneblade, I've kept tinkering with Stiflenought, and it's a hilariously done MU. Stoneblade is nice overall, but I just don't like the deck as much as I enjoy my graveyard decks. As for standard Reanimator, that's actually what I was talking about with efficiency :/ It's so inefficient that it makes me sad that it holds that name. And as for pod, I actually saw a Legacy version 0_o It wasn't that great, but it's something I'm thinking about looking into for kitchen mtg that isn't as balls out stupid as Dredge.
My friend is trying to break pod in his own route, it seems like the decks it's used in are.... Interestingly designed. I always expect myself to enjoy standard, but then I realize just how much I'm used to the efficiency of the older sets. So it's nice to know at least somebody can play both formats
Zombies are perhaps the easiest tribe to build around, but dear God are they fun. There's literally a zombie deck for each member of my casual group, just in case somebody at a shop wants to play a big game XD I think one of my favourite cards out of this set is Army of the Damned, simply for the shits and giggles of making thirteen zombies just appear.
Glad to see you back Ethan! And I have been saddened by the front page recently as well, even as much as seeing something that made me lose a bit of faith in the people who WANT to play XX-Lands... The deck is fantastically designed against the standard meta, and I'm glad that you have the sense NOT to use Jace 3.0. But that you also have the sense to use the synergies between Sun Titan, Snapcaster, and Phantasmal Image means you have not only twice the sense, but three times the sense of the average standard player.
I had somebody do that once... I killed them, but in response to a lethal USZ they used Brainstorm adding insult to injury.
It's obnoxious to play, I have never had to do so much math for a simple game of magic as when I played High Tide+Candelabra... I legitimately used over ten thousand mana in one turn once, simply because I felt like seeing how much I could produce.
Taking out LED would mostly hit Storm variants, and it would remove the feeling that your opponent is playing Black Lotus and Demonic Tutor every game on turn two :| I think if they do that I'll just move onto working with High Tide with Candelabra of Tawnos for spell based combos, as it's the next best thing if you remove LED from the equation. Also, as a blue player I'm shocked that I'm happy about the Misstep ban.
To be fair to the deck it's VERY much a budget build, seeing as the average lands deck has another zero at the end of the tag... But admittedly this list is objectively shoddy.
In most XX-Lands decks my win condition is you scooping pretty much... If it's a judge asking you always say 'manlands, and decking them out', because most lists are more about not losing than anything.
It's perhaps usable in some of the WelderSlaver decks I've seen, and MAYBE MUD. I'll admit my playtesting of it has been limited only to lands, so I dunno.
I think that bamboozling you should earn some sort of medal on here lol I used to run LandSlaver, but found myself usually going with Stax because of meta decisions. But this has been doing better recently, and it fits with my love for the douche-baggery Slaver brings :D Buried Ruins is something I've been toying around with, and have found it kind of lacking sadly. It's easier to run than Academy Ruins, but not nearly as powerful as it is, and running both of them is bad for business :/
Oona EDH is usually pretty fun to play, but it's usually a headache to build.
I have had some pretty sad moments in my life where people have said 'who?' When I've been talking about Carl Sagan... But then again, one of them was awesome enough to find me this http://www.youtube.com/watch?v=zSgiXGELjbc , making Carl Sagan even more awesome than he already was. And this isn't actually a Legacy version of SlaverPost! It's overextended, which has easily replaced Modern for me. I am actually okay with the banned list in the format(only eight cards!), even if it hits on some of my tactics, and I hear it has a much healthier tournament scene even.
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