wickeddarkman

27 Decks, 4,586 Comments, 786 Reputation

Argh! I had happily forgotten all about morphling! Now you brought it all back.
Have a friend who ran palinchrome + high tide instead of the morphling, which was just as anoying!

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Posted 11 May 2015 at 06:14 in reply to #548716 on Budget Decks: Traditional Blue

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The mention of lands were just my memories on oldschool designs. At that time decks with counterspells had a reputation for playing many lands, which compared to now, is a small amount, and I just had that piece of knowledge stuck on my mind. Back then, counterdecks were almost nothing but counterspells, which solidly ended an era when dredge came into existance!

On the watering down I'd like to pull forth mental misstep, which is the "newest" blue counterspell not costing above 2, and in the eye's of a dinosaur, new phyrexia aint that far away.

There's also the "new force spike" from the current cycle, which is "brand new".

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Posted 08 May 2015 at 08:31 in reply to #548716 on Budget Decks: Traditional Blue

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As far as I remember OLDSCHOOL blue played 22-24 lands!
I think the above is traditional enough in the eyes of the less oldschool magic population.

Face it, we are getting old (Have some grey hair now myself)

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Posted 08 May 2015 at 06:47 in reply to #548716 on Budget Decks: Traditional Blue

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I play a lot of mill and have tried many designs, and I can say that this deck is not among the top performers, but it is unique and simply has "something" about it that many people seem to like.

Here's some usefull info for anyone trying to improve on the deck.

One of the least played mill-cards is chancellor of the spires, and I have done some experimenting with it in the past, but was not happy with the results. The secret to play this card is to play enough of them to have a reliable chance of getting it during the oppening hand, and on the other side you don't want too many of them so that you draw it later when you actually need cards that DO something.

After having played close to 200 games I got the amount narrowed down into playing with a total of three!

Playing with 4 is doable, but should only be done if you can use the chancellor in other way's like placing it under shelldock isle...

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Posted 08 May 2015 at 06:41 in reply to #548553 on First turn Mill...oh yeah.

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SOLARMOVIES tribute to the community:

Nothing to see here, move along.
This user hasn't built any decks yet, or maybe they just don't want to share them.

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Posted 07 May 2015 at 08:16 in reply to #548518 on Exile the bastard!

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Can you please make him hurt too?

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Posted 07 May 2015 at 06:11 in reply to #548367 on Budget Decks: Traditional Blue

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If you are fast enough you can go to each deck page and remove his comment as fast as possible.
The auto linking is part of his message, so once his comment is gone, you will have no more link.

After I told this to people the first time he instantly commented on all my posts, so in response I will remove my posts from public, clean them out and wait untill he's a goner. Someones likely to get pissed and hack him, and I'll cheer that someone on :D

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Posted 07 May 2015 at 06:10 as a comment on Exile the bastard!

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Which is why you need to proxy it to see for yourself if it works.
I could claim having playing it at so many ptq's with you still in disbelief :D
So run the deck yourself or have a friend play it. I have to mulligan with it a lot, but usually not more than once in a game.

It's a rarity with people who play such low amounts of mana, but I have seen at least 1 other boggle deck running 14 lands which is 1 less than me :D

Also regarding simulated vs real mana, the simulated mana performs perfectly when runned in real life.
One of my best manasolutions run like this: (in monocolor but can be cut into 2 colors without great losses)
22 lands
12 creature cards, 1/1 for 1 mana.
12 creature cards, 2/2 for 2 mana.
14 creature cards, 3/x for 3 mana.
That solution is very good at killing at turn 4-5 against goldfishes.
Here's the solution applied to a more realistic situation:
http://www.mtgvault.com/wickeddarkman/decks/legacy-azorius-1/

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Posted 06 May 2015 at 06:03 in reply to #547038 on Mill

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Guess people are like that in general.
I googletranslated anklamere into danish, and got the result "prosecutor more", but that can be because of a similarity to "anklag mere" regardless of what anklamere's real name it seems symbolic :D

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Posted 04 May 2015 at 09:23 in reply to #546662 on Mono-Red Mill!

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Frankly said, then you haven't seen enough experimental decks :D
I've worked with computer simulations for a large part of my magic playing, and later supporting my designs with a lot of weird test systems.

In my experience a burn deck with 16 lands can support 12 cards costing 2 mana total as long as the rest of your cards only cost 1, and his above design fits that mana solution more or less but with 2 aditional lands...

I currently toy with a 15 land boggle deck, which plays out fine as long as I don't face combo.
Here's the design, try proxying it and see how it plays out against a friend :D
http://www.mtgvault.com/wickeddarkman/decks/suicidal-draws/

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Posted 04 May 2015 at 06:51 in reply to #547038 on Mill

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"No rest for the wicked" :(
It's the way of the world, and frankly I move about a lot when sleeping.
I have experienced some sleepwalking close to "fightnight"

I once woke up in the morning with a bag of toasts beside me, fully encased in blank labels. I knew I had the labels in a bag, and the toast was in a breadcloset, so during the night I must have gotten up, taken out the toast, taken out the labels and then proceeded to encase the toast in labels. I felt a little scared and checked out the door-lock first. Seems like I did it!

I sometimes fear that I may have an alternate identity who had some fun that night :O

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Posted 04 May 2015 at 06:21 in reply to #547631 on Rest The Wicked

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GOTHY:
Hey, a handle doesn't mean anything!
I'm wickeddarkman, and the only dark thing about me are my weird mental thoughtpatterns :D

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Posted 04 May 2015 at 06:19 in reply to #546662 on Mono-Red Mill!

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I refuse to rest!!!

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Posted 30 April 2015 at 15:45 as a comment on Rest The Wicked

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Points for concept :D

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Posted 30 April 2015 at 06:58 as a comment on Mardu... Mill?

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Nah, the lands are sufficient for the build, and he could cut down 2 if he wanted :D
I toy a lot with low mana in mill myself and can "see" the balance in the above.
There's a tradeoff between really milling with a lot of small sources and sometimes being manascrewed as a consequence. It will work wonders whenever it doesn't lock down on the mana.

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Posted 30 April 2015 at 06:56 in reply to #547038 on Mill

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Stop playing with the bugs!!!
:D

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Posted 22 April 2015 at 06:35 in reply to #546700 on Bloodchief's Mind Torture

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By the way, chronic flooding is the worst mill-card ever, unless you can tap their lands.
You are better of with mesmeric orb.

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Posted 22 April 2015 at 06:34 in reply to #544893 on Land mill!

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TOTALBOSS666:
Don't feed the troll! It's never worth the effort discussing something with someone who loves to discuss.
I've been trolled since forever, and first thing you learn is that you either engage trolls for years to come or just ignore them for your own inner peace to be restored.

ANKLAMERE:
Going to a gp does not imply automatic professionalism, and if you have any, you will find that you learn more by not annoying people involved.

Your mono black control attempt could use some adjustment for example!
(Is talking about his black deck, when he's a colored dude, racist in any way?)

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Posted 22 April 2015 at 06:18 in reply to #546662 on Mono-Red Mill!

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Even boldwyn heavy weights + archive trap, if the opponent falls for it :D

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Posted 21 April 2015 at 06:21 in reply to #544893 on Land mill!

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Heh! Have you even started liking all your 200 decks? :D

Also, if you are into modern mill go take a look at this:
http://www.mtgvault.com/wickeddarkman/decks/godica-king-of-modern-mill/

And try making a fertilid + archive trap decks :D

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Posted 20 April 2015 at 09:24 in reply to #544893 on Land mill!

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