ManiacalManiac

46 Decks, 1,316 Comments, 395 Reputation

I think it's too expensive for what your getting out of it.
Ebony Owl Netsuke, Stroke of Genius and Cerebral Vortex are all great too.

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Posted 27 March 2016 at 16:17 in reply to #578589 on Nekusar, the Mind Sculptor

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Underworld Dreams is a must. Black Vise, Memory Jar, Anvil of Bogardan, Howling Mine, Spiteful Visions. All these will work very well in this build.

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Posted 27 March 2016 at 15:41 as a comment on Nekusar, the Mind Sculptor

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Nightsky Mimic works really good for me in a similar build. Casting it on turn 2 then attaching Edge of the Divinity on turn 3 swing for 7 in the air. Sure it's a bit risky considering the potential for getting 2 for 1'd but it can be very good. I'd replace Tithe Drinker for that.

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Posted 25 March 2016 at 13:56 as a comment on Dark Peace

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Oh ya I completely forgot to tell you to add Lord of Extinction to this build. It easily becomes huge and can be sacrificed to Jarad for the win.

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Posted 24 March 2016 at 20:20 in reply to #576446 on Command the Damned

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The only option you would have is to bounce it with something like Void Snare, Boomerang or Cyclonic Rift. Blue or Black has no enchantment removal. Nevinyrral's Disk would be closest thing to it. This is exactly why I play Esper Mill in Modern. 4 Path's main deck and all the great sideboard cards white has to offer.

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Posted 23 March 2016 at 20:21 in reply to #578225 on Tornado

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Good old tried and true Disenchant.

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Posted 22 March 2016 at 21:59 in reply to #578225 on Tornado

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My main concern is the fact delirium wont trigger that often in this build. Only 4 creatures or 4 artifacts to turn delirium on for me. However an early Orb will help this.

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Posted 21 March 2016 at 21:24 in reply to #577130 on M@l!gn@nt M!ll!ng

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Well I think it will be worth testing out at any rate. Bringing it in against Scapeshift, Or RG Tron, or hitting a Grape shot against Storm. Even tho I've never lost against storm considering this is such a great match up. Lingering Souls would be nice to hit. Now that I think of it, we finally have a really good SB option against Living End which has been a really bad match up.

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Posted 21 March 2016 at 20:48 in reply to #577130 on M@l!gn@nt M!ll!ng

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Now I'm currently testing 2 Rebuffs in main to protect my Crabs and Orbs.

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Posted 20 March 2016 at 14:00 in reply to #577130 on M@l!gn@nt M!ll!ng

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After some more testing I've decided to cut the combo. While being very effective against Eldrazi it seems to be slowing me down against other decks in the format. Especially when I don't get both pieces in play early on.

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Posted 20 March 2016 at 13:59 in reply to #577130 on M@l!gn@nt M!ll!ng

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Bojuka Bog still enters tapped

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Posted 15 March 2016 at 21:20 in reply to #577045 on Tornado

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Midnight Guard + Presence of Gond.
I really don't see a big need in Early Harvest. The only cards that will benefit from it would be either one of the planeswalkers by getting them out 1 turn earlier. In my opinion you would be much better off with the 2 missing Ajani's Pridemate.

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Posted 12 March 2016 at 17:10 as a comment on token infestation

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I'd suggest running 4 Vault Skirge instead of Dark Favor. Dark favor is setting yourself up for getting 2 for 1'd more often then not. In the case with Vault Skirge it let's you actually play something on turn 1 and in my opinion your a little light on creatures.

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Posted 08 March 2016 at 16:01 as a comment on Unholy ritual

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Been Playing the Painter's Servant Tutelage combo and have been having really good match up against Eldrazi. Surprising myself and others.

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Posted 06 March 2016 at 17:03 as a comment on M@l!gn@nt M!ll!ng

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Very true. There's a little voice in the back of my head telling me the enemy fetches from original Zendikar are going to be reprinted in Return to Innistrad. That voice is often wrong and almost always gets me in trouble I may add.

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Posted 05 March 2016 at 21:00 in reply to #576992 on 5c Bring to Light with Dweller

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Yes I agree, I love Kolaghan's Command. As far as the cuts for this deck goes, I would really try to focus it with the idea of rotation around the corner in 4 weeks.

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Posted 05 March 2016 at 19:00 in reply to #576992 on 5c Bring to Light with Dweller

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I will add that I do like the deck and consider it to be very well constructed as is.

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Posted 05 March 2016 at 18:42 in reply to #576992 on 5c Bring to Light with Dweller

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True I didn't notice you were considering taking Radiant Flames out.
I was referring to targeting Abzan Charm for the Exile over the card draw just to be clear.
As far as Truths goes I guess I'm just greedy and want more card in hand when I cast it originally. I will admit I'm not taking into consideration of the looting it into the grave yard to hit it with Dwellers.
There is a lot going on in this build and I may very well be wrong. Admittedly since I haven't played this deck.
The suggestion was honest to my style of play and I honestly think it could be worth testing.

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Posted 05 March 2016 at 18:40 in reply to #576992 on 5c Bring to Light with Dweller

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In addition to that more fetch lands to work with Hedron crap. Ghost Quarter has proven to come in handy as well. In a situation with 2 or more Hedron crabs in play I've quarted my own land to mill the last few cards needed for the win. Not sure if this will be as good in Legacy or not.

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Posted 05 March 2016 at 16:30 in reply to #577045 on Tornado

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Possibly enchantment hate other then just countering it could come in handy. I play a pretty good modern mill deck and I must say Leyline of Sanctity really hurts me.

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Posted 05 March 2016 at 15:43 as a comment on Tornado

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