As much as I hate blue/white being done to death (with venser or mistmeadow witch)...the Rishadan Pirates with Turn to Mist/Cloudshift/Momentary Blink. That could be fun. Pirates in question:Rishadan CutpurseRIshadan FootpadNot very likely...but imagine the idea of having each of those on the field:Turn 2. Stormscape Familiar (white spells cost 1 less)Turn 3. Rishadan Cutpurse (opponent sacks a permanent unless he pays 1 mana)Turn 4. Rishadan Footpad opponent sacks a permanent unless he pays 2 mana)Turn 5. Say you have 3 white mana and 2 blue mana available: Cloudshift the Footpad for one 1 white mana. Now Momentary Blink for one mana your Footpad the second time. 1 white mana left and 2 blue. Cast Ghostway on your Cutpurse and Footpad for 2 mana.Yeah, yeah, too many cards and in perfect world...however, you get the idea. Outcome: You exiled and triggered "enters battlefield" ability 3 times on Footpad and 1 time on CutpurseThat equals = Your opponent having to pay 2 mana, 3 times in a row, or being forced to sack a permanent. And your opponent having to pay 1 mana, 1 time, or sack a permanent. In final words, your opponent, on the 5th turn (probably not having 7 mana available) has to pay a total of 7 mana or risk losing 4 different permanents. Of course throw in broken Snapcaster to recycle the cloudshift/blink cards. I want so badly to do a red/white deck with Land destruction. But damn Avalanche Riders and Goblin Settler cost so much freaking mana. Riders have Echo but you can bypass that with, you guessed it, Momentary Blink. Just "blink" it out then b link it in. No echo cost. However, no Familiars to lower the cost. AND with red, stuff like Momentary Blink works on Morph creatures. So, play 3 mana to morph Akroma, Angel of Fury...then Momentary Blink her into and she is now a 8 mana 6/6 flying/trample/can't be countered/protection from...blah blah, you get it, you can have her out on Turn 4. Land destruction doesn't work...Akroma is a great back up plan. Regardless...a Turn 4 Avalanche Rider into a Turn 5 where you play 2 or 3 cards like Cloudshift/Momentary Blink is going to have your opponent down to 2 lands. I know you don't want this deck to get too crowded, so here is the private link:http://www.mtgvault.com/jessie/decks/flick-my-bic/
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Agree with the topdecking and Trading Post being versatile part :)
Okay, okay. No worries :) lol
I sorta like the mean White Control Fiend Hunter, Mangara of Corondor, Leonin Relic-Warder as the creatures and just cloudshift/flicker/blink away. Exile away. Oblivion Ring and Journey to Nowhere.
So do you hate me yet, for asking so many questions?Here we go: I want to make a deck around cards like these: Flicker, Cloudshift, Momentary Blink, Ghostway, Otherworldly Journey, I thought I was being original...or trying, but during card search I seen the word "blinking" and "flicker" for decks like this. Anyways: Red.Was thinking maybe red with stuff like vexing devil, act of treason, avalanche riders, threaten...steal their creatures and nuke their lands. Maybe Stone Raze and Stone Rain. Keep using Flicker/momentary blink/cloudshift on Avalanche Riders and Goblin Settler for land nuke. White.Then thought about control, which I love. Fiend Hunter, Mangara of Corondor, Leonin Relic-Warder, Seht's Tiger. Stonehorn DignitaryLooked at Stuff like Cloudshift + Fiend Hunter:"Cast Fiend Hunter, as it comes into play, its first ability goes onto the stack. In response, cast Cloudshift on your Fiend Hunter. Fiend Hunter's second ability will be put onto the stack (doing nothing). A "New" Fiend Hunter will be put into play from Cloudshift resolving, choose a new enemy creature if you want. The old "Fiend Hunter"'s first ability will resolve, exiling a creature forever."So just keep exiling the crap out of their stuff. Maybe add in Oblivion Ring as back up as well as Journey to Nowhere. Mangara, in particular is brutal!!! Use him to exile a target opponent's permanent and then save it with Cloudshift or Momentary Blink. He could be a beast. Keep using Seht's Tiger with Ghostway, Cloudshift, and Momentary Blink to give you color protection. Stonehorn Dignitary for stopping combat phases. Banishing Light to keep up the theme. Exile to the max(with white...i could do bs like lone missionary and just keep "blinking" him for 4 life or use Radiant's Dragoons for 5 life over and over and over...)Black.Faceless Butcher comes into mind....but look at this, something like white Inquisitor Exarch. Then throw in Suture Priest. Then add Obzedat, Ghost Council. And then Ghost Council of Orzhova. Restoration Angel to keep the life sucking going. Sun Titan to keep bringing back the cards from your graveyard. And bring in creatures that destroy stuff when they enter the battlefield. Blue.Snapcaster Mage comes to mind. Expensive, but it would rock. Keep casting your Cloudshift/blink/ghostway and bringing him back just to keep bringing back your spells. Blue has a lot to offer...but blue and white control has been done to death. Thoughts?
My favorite would have to be one of the first match-ups, and that would be red burn and blue counter.
Thank you. Yes, those would be a good match up. This deck is all about taking someones land away...but if that person has mana producing creatures...like small elves, then they have a good chance at winning. Likewise with pure burn. All they need is 1 or 2 damage to do most of their spells...so they would do good against this deck.But, with that said, every deck has weaknesses against other decks...unless it is some sort of turn 1 uber banned tolarian academy or memory jar deck.
Looks pretty nasty.
Looks pretty stompy to me.
14 Plains. I assume. And Cloudshift...love the card, but miss the point in this deck. I like to use them on something like Blade Splicer.And I am going to give you a like, for no other reason but Acorn Catapult. I do not know, for the life of me, why i love that card so much. But i do. I have it in 2 or 3 decks of mine (including a sponge bob square pants deck = it is Sandy Bottoms). And it is pretty nice with Doll. And, of course Pariah/Stuffy Doll is a tried and true combo.
True.And it would destroy the oldest one in the game. The new one would take it's replace. Which can be used for brutal results!!! Example: You have 5 Artifacts on the board and you have Tolarian Academy on the board. You also have a Tolarian Academy in your hand too. They are Legends. Well, you tap your Academy that you have on the board to give you 5 blue mana (because of the 5 artifacts). NOW you put down your Tolarian Academy you have in your hand. The old tapped Academy goes to your graveyard. Now your new Tolarian Academy is tapped to give you 5 more blue mana. Outcome of that Example using Legend rule to your favor: You had 10 blue mana using two Legendary Lands. But then again, Tolarian Academy is banned/restricted because of bullcrap like that example. Jeez, 10 mana using 2 lands! But yeah, Mastemine is right.
Nope, I am sorry.My bad.
And even If i were a girl, I am 30 years old, lol.
Umm...you know, I hate to burst your bubble..but I am not a female.Sorry.
http://www.mtgvault.com/jessie/decks/spongebobs-bikini-bottom-bash/Noticed your Spongebob Image..thought you would get a kick out of that deck.
"Doubt thou the stars are fire;Doubt that the sun doth move;Doubt truth to be a liar;But never doubt I love"from HamletI be wooing the Magic girls with Shakespeare, yo!
I do not play Standard, but it looks pretty decent.
I will give it a look.
Thanks, thunderbrute22.
Science hurts my head.
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