I think it pushed my Tempo deck off >_< No I'm kidding, great job hitting front page dude. This deck is very aggro, and very Boros. "Kill it quick or don't kill it at all". =]
Permalink
Would you hurry up and get this on the top list? =P
...Still think this needs some Dark Rituals for how much use you could get out of them.
There's a bunch of other Extraction cards, but not really any for you. I don't really like the O-rings, and would say you might want to try to find something else, but other than that...not much to improve on. How have you been liking the Iso-Seek design? =P
Deck has been updated to be even more unfair. =]
Be careful with the order in which you use the Tunneler's ability. Pretty nifty deck though.
Guul Draz are rebels of Malakir. If you notice, they all have blood-paint on them. Bloodghasts are convicted Malakirans, when convicted in Malakir, you are killed. That's why they're ghosts. Others are obviously Guul Draz Vampire, Lacerator, Guul Draz Assassin (again, duh), and I think Bloodthrone...The idea of Bloodchief Ascension is that a Guul Draz is rising to the role of a leader for these rebels. And yes, technically every player is a 'Walker as well. =]
Exactly. As for your below post, may I point out the fact that in nearly any green deck Overwhelming Stampede is a disgustingly powerful card. Still, I'm a man who cares about the flavor of his decks nearly as much as the quality. Treefolk simply do not stampede, end of story. =]
Malakir Bloodwitch is the region's leader. They don't have a BloodCHIEF, they have a BloodWITCH. Guul Draz has no Bloodchief, they are rebels. (technically Bloodghast is a Guul Draz...)
Well damn... Other than that how do you like the deck? Like I said, I'm actually pretty new to EDH.
I would steer clear of using the BS angel. People have come to love blasting her out of the sky. And where "removal magnets" are always good, they're best when they don't cost much.
Always glad to help out a friend man. I wish it was cheaper too, but can also see why they had to keep it at that cost. One last thing I would warn you about is the inevitable worst-case scenario for a discard deck. And it's a very ironic one -- your opponent runs out of cards in their hand. In my discard deck, I run I think 2 Temple Bells to compensate this. You might not need to do this, since you have more of a "guilt" deck anyway. (my friends came up with the name because of Urza's Guilt. It means a deck that takes both discard and draw into damage). Cheers! =]
Yeah, I suppose. I don't know if the Haze is worth fitting in just for that though...
No. I'm probably going to get a lot of flak for this, but I think he's pretty awful actually. =/
Well I thought about him, but odd as it may sound, I don't want to be putting too many Treefolk in my hand. It's way easier to cheat them all in than to play them from my hand =P
Yeah, it's a lot of decks I know. I actually own every deck I have posted here. I do use a hell of a lot of proxies though so that I don't have to constantly change out the real cards from one deck to the other. =/ People around the place I play at always look forward to seeing what decks I have to bring by, since there's usually something they haven't seen before =]
Hey thanks, I forgot about those crazy little bastards. Yes, that does work. Just in case I get screwed with not drawing the collars, I'm just going to put in 2. =]
I like this. I warn you about Luminarch Ascension, though. That ****ing card is the biggest "hey, everyone! Come kill me as fast as possible!" card printed in years. -_-
In the words of my friend after I dropped a land and brought back 3 Bloodghasts, "God damn it, really?!"
Woohoo! Backwards decks always make my day. This one is no exception =]
3,861-3,880 of 4,539 items