wickeddarkman

112 Decks, 4,559 Comments, 807 Reputation

For a more control-like design you can use field of dreams and lantern of insight coupled with shrieking sliver, cathartic adept, ghoulcaller's bell or pyxis of pandemonium. You can lock down an opponent early and permanently with this stuff if you are allowed to use stuff like dark ritual or even mox opal/lotus petal...

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Posted 26 May 2014 at 15:17 as a comment on Dimir 1 mana deck

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http://www.mtgvault.com/wickeddarkman/decks/mike-doninis-modern-mill/

Forgot the link :D

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Posted 26 May 2014 at 15:09 in reply to #466078 on Manipulating Genius

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If noone else has suggested it, use "extract" from around the odyse block i think...

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Posted 21 May 2014 at 17:07 as a comment on Dimir 1 mana deck

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SO FREAKINGLY FUN!!!

Try out:

SERUM POWDER (=you increase your chance of getting 4 archive traps).
TRAPMAKER'S SNARE (=you increase your chance of getting 4 archive traps).

For those of you who play mill a bit more seriously, here's the recent decklist played by mike donini, who won 4th place out of 115 people!
http://www.mtgvault.com/wickeddarkman/decks/mike-doninis-modern-mill/

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Posted 21 May 2014 at 17:03 as a comment on First turn Mill...oh yeah.

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This decklist recently won 4th place in a modern tourney with 115 people.

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Posted 21 May 2014 at 16:53 in reply to #466078 on Manipulating Genius

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This decklist recently won 4th place in a modern tourney with 115 people.

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Posted 21 May 2014 at 16:53 in reply to #466077 on Simple Blue Mill

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Even if he doesn't build it right the orb will hurt them more. Even if you play 1 land each turn and play orb at turn 2, 3 and two at turn 4 and tap all your available mana each turn your orbs will not kill you before your turn 7, by which you should have won if your deck works :D And remember that you have mill-spells so you will win the race unless the opponent is trained in facing mill, has a good deck and is devious enough for it to matter...

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Posted 21 May 2014 at 16:27 in reply to #466078 on Manipulating Genius

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I play mill in legacy too, and there's about 3 percent reanimate, 6 percent sneak/omnishow and a few other percentages that use emrakul like elves enchantress and so on. All in all there's about 20% chance of encountering emmy in legacy :D

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Posted 21 May 2014 at 16:24 in reply to #466077 on Simple Blue Mill

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Instead of locking down the lands, throw out 4 curse of the bloody tome and insert 4 mesmeric orb

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Posted 19 May 2014 at 15:17 as a comment on Manipulating Genius

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Mainproblem is stuff like emrakul.

You could use pyxis of pandemonium instead of the bells, and place 4 noxious revival in the sideboard.
Noxious revival is rather good against gravedecks too, as you put their keycard on top in response to almost everything.
(For example, you have pyxis in play, mill them for 13 with an archive trap and see them place emrakul in the grave, let them stack emrakul's trigger, use noxious to place emrakul on top, then remove it with pyxis and let them shuffle the rest since your main concern is gone)

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Posted 19 May 2014 at 15:15 as a comment on Simple Blue Mill

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What about that black artifact-protecting monkey from arabian nights? You are ancient enough to have it ;D

Aphotic wisp and distorting lense could be replaced with painter's servant, and you could then include the very fancy deathgrip from ye olden times too... (Arti-monkey would be nice with painter)

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Posted 28 April 2014 at 15:48 in reply to #455504 on Down with the sickness

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Sigil of sleep? Only in legacy.

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Posted 22 April 2014 at 15:29 in reply to #450203 on MonoBlue Ninja Bounce/Aggro

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Well, first obvious suggestion would be darksteel citadel for the lich :D

Akuta might be nice with crucible of worlds?

There's a gargoyle costing 6 or 7 mana or something which is also indestructible, and has flying.

There's also a golem which is all colors (from around the first ravnica cycle)

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Posted 14 April 2014 at 15:10 as a comment on Down with the sickness

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The barbed was within your max cost-range, had trample and draw. Thats a 3 out of 5 on your demand-list :D

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Posted 14 April 2014 at 15:01 in reply to #451047 on Trample Brontale

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Rather remove 2 twincast and 1 damnation, then consider if you want 4 in your deck as the most successfull mill-designs use 3. I myself use 4.

This deck is the most recently modern mill to win a top-place:
http://www.mtgvault.com/wickeddarkman/decks/nanihas-ub-modern-mill/

And here is my own most successfull design:
http://www.mtgvault.com/wickeddarkman/decks/fast-reliable-modern-mill/

If you take a look at my own stuff, you will find detailed decks explaining why the cards are there and how good they are.

Also I like your list. It's comprehensive but lacks a little bit of the more radical research. Stuff like fertilid and marelen of the mornsong has slipped through and both are sort of milling the opponent in an untraditional way. Go through some mill decks in here, and see some more radical picks, then use search enginges with some of the new keywords you will pick up...

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Posted 11 April 2014 at 09:30 in reply to #454642 on MILL OF DEATH (Modern)

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I think the numbers in this deck can be worked on a lot.
12 cards to use infinite mana AND 12 search cards is simply overkill, even if the search is also there for the myr.

Just 4 enlightened tutor would cover all the necessary search AND speed up the turn at which the deck can kill.

Points for the wordplay in the name though :D

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Posted 10 April 2014 at 12:45 as a comment on diMyrr: Artof Mylling

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This could easily be made modern.
I like the idea, but don't think it will work without heavy work.

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Posted 10 April 2014 at 12:33 as a comment on ROgue Mill/Counter deck

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sanity grind
mesmeric orb

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Posted 10 April 2014 at 12:28 as a comment on Creatureless Mill 2.0 Budget

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noxious revival might be better than archaeomancer.

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Posted 10 April 2014 at 12:26 as a comment on Consuming Phenax Turbo-Mill

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sanity grinding

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Posted 10 April 2014 at 12:22 as a comment on mill deck [need's suggestions]

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