wickeddarkman

112 Decks, 4,559 Comments, 801 Reputation

I've been thinking!
Isn't innocent blood a better pick than diabolic edict? It can both remove one of your opponent's creatures and will split the wurm in two. Couldn't that be more usefull???

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Posted 29 December 2013 at 14:13 in reply to #420350 on Halfdeck: Oldschool/Expulsion

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You might want to add:
"tag-search for [halfdeck] to see other halfdecks that you can combine with this one"
:D

I'll add you to our halfdeck primer that can be found here:
http://www.mtgvault.com/wickeddarkman/decks/halfdeck-primer/

And when you have made enough halfdecks you might want to add some advice to our "how to build halfdecks" primer:
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 29 December 2013 at 14:02 as a comment on Halfdeck: Mono-Red Burn

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Wow! Looks powerfull! I could imagine that the second halfdeck would need a bit of a mana-fix? Have you tested it with anything random so far? I could imagine it to be coupled with some of the emra-tron designs, or with counterheavy halves!

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Posted 29 December 2013 at 13:53 in reply to #422269 on HalfDeck Inf. Turn/Life (TFin)

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Then build it and join in on the fun :D

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Posted 29 December 2013 at 13:35 in reply to #422022 on HalfDeck UB Mill

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I do what I can to spread the general concept, but hope that others take over that role later, as I am not the best type of a leader, since I'm too erratic, and might get lost in some other idea that fancies me, so I try to bring as much life into this concept as possible before I lose it. So far I'm starting to use halfdecks at tournaments, and when I've built something that works at my usual playlevel I think it will catch on in my playarea as well, since it has the design-challenge inherited that some magic-players actually need, and others may like it for the combination-thing because they can scout out some halfs that they see the potential in, then build them into a new decktype and then leave the overall halfdeck-concept behind. It's a usefull concept, so I hope it gains it's own life!

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Posted 29 December 2013 at 13:33 in reply to #422024 on HalfDeck Burn

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That would really kickstart the concept, but then I would probably lose grip on who's who, but someone might do a better job than me at keeping the idea out there! So far I've started to "like" every single deck involved in this, and I'll be liking designer comments as well to boost the reputation of participants, which might lure in some more designers! If we all did that we could probably take over the entire site :D

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Posted 29 December 2013 at 13:26 in reply to #422025 on HalfDeck Control

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There are some who don't stop the infinite engine, but rather stop the kill instead, because it's a way to preserve card advantage by letting the opponent play 2-3 combopieces and then stop the important part!

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Posted 29 December 2013 at 13:06 in reply to #421872 on HalfDeck Inf. Life/Draw/Tokens

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At the moment we are now 9 designers with 46 halfdecks
(You and your designs included)

I'm currently trying to build something competitive enough for both legacy and modern and will use the same designs for both formats.
It's all covered in the "how to build a halfdeck" primer:
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 23 December 2013 at 10:41 as a comment on HalfDeck Control

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I've asked all "half-deckers" to come up with some advice on how to build a halfdeck.
Maybe you want to participate in the link I've made for that purpose?
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 23 December 2013 at 10:36 as a comment on HalfDeck Burn

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I'll be adding you to our primer in a minute!
http://www.mtgvault.com/wickeddarkman/decks/halfdeck-primer/
Go there to see the other contributors to the halfdeck concept.
I think the best thing you can do now is search among the decks, and if any halfs seem to have an interresting connection with your own, write about it so we can get a little cooperation :D

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Posted 23 December 2013 at 10:28 as a comment on HalfDeck UB Mill

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There's a white cyclecard that can produce infinite 1/1's. Decree of justice. cannot be countered :D

Seems like I caught you before you are finished with the decks though :D

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Posted 23 December 2013 at 10:23 in reply to #421872 on HalfDeck Inf. Life/Draw/Tokens

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Heh! I guess you didn't look hard enough :D
There are 1865 extra cards to go through in your extended modern format!
Out of these cards I only made it to the beginning of "F" but I've already found 10 cards that I would involve in mill:
ambassador llaquatus, balshan beguiler, bamboozle, book burning, brain freeze, deep analysis, do or die, dreamborn muse, extract and false memories.



Llaquatus is not my thing but merfolk mill is viable.
balshan beguiler is not my thing too, but it could be used.
bamboozle is stretchy at best.
book burnings a wild ace.
deep analysis is a must for mesmeric orb mill-variants!
do or die is pretty good removal for milldecks like mine!
dreamborn muse has potential.
extract would make mill hype throughout modern. So nuts!!!
False memories allows for a more flashback based type of milldeck!

I begin to understand why wotc set the start of the "modern" format at mirrodin to avoid a combo-based format, which isn't very "modern" but rather a regression, so I understand your curiosity about what would have happened if they had lovered the bar!
The number of spells that makes combo explode in your format are numerous, even down to the sackable duals that gives 2 mana in a set combination which allows for a turn 3 storm combo with chromatic star and the like. There are so many combo-pieces in these expanding sets that you will have to ban half of it :D

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Posted 19 December 2013 at 11:52 in reply to #418654 on Overextended Dredge

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Well, if I was to participate in such a tournament, I would probably play mill there as well, so think of what extra cards I could use in it and work from there, by now you should know my preferrences :D Appart from that, I think the first thing people try to build is a version of reanimate, so if the format have any spells superior to modern they will be used in creating a reanimate-deck!

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Posted 18 December 2013 at 16:03 in reply to #418654 on Overextended Dredge

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Tell me what results you get!

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Posted 18 December 2013 at 15:20 in reply to #415279 on wdm: Super/Hostile

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Add priest and urabrask and giantbaiting!
When bloodbraid elf was legal I played something with boggart ramgang which might fit into your deck as well!

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Posted 16 December 2013 at 12:25 in reply to #418834 on Tournament Super Hostile

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I've been wondering! With stuff like wild cantor, burning tree emissary and priest of urabrask...
why haven't any modernplayers though of playing with giant-baiting?
I think it would fit your superhostile collection very much!

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Posted 16 December 2013 at 12:17 in reply to #415279 on wdm: Super/Hostile

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Sorry about the spam :D
I'm making a guide on how to build halfdecks!
Go take a look and give me as much input as you have made yourself so far!
One topic that I need a lot of input on is how to test a halfdeck!!!
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 16 December 2013 at 12:09 in reply to #415280 on wdm: Super/Hostile 2

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Sorry about the spam :D
I'm making a guide on how to build halfdecks!
Go take a look and give me as much input as you have made yourself so far!
One topic that I need a lot of input on is how to test a halfdeck!!!
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 16 December 2013 at 12:07 in reply to #417118 on Eldrazi Ramp (Halfdeck!)

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Sorry about the spam :D
I'm making a guide on how to build halfdecks!
Go take a look and give me as much input as you have made yourself so far!
One topic that I need a lot of input on is how to test a halfdeck!!!
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 16 December 2013 at 12:07 in reply to #417120 on B/U/G halfdeck: Lobotomy

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I'm making a guide on how to build halfdecks!
If you have some spare time and some more conclusions on halfdecks,
then go take a look and give me as much input as you have made yourself so far!

One topic that I need a lot of input on is how to test a halfdeck!!!
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

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Posted 16 December 2013 at 12:07 as a comment on Halfdeck: Oldschool/Expulsion

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