wickeddarkman

112 Decks, 4,559 Comments, 801 Reputation

sanity grind
mesmeric orb

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Posted 10 April 2014 at 12:28 as a comment on Creatureless Mill 2.0 Budget

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noxious revival might be better than archaeomancer.

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Posted 10 April 2014 at 12:26 as a comment on Consuming Phenax Turbo-Mill

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sanity grinding

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Posted 10 April 2014 at 12:22 as a comment on mill deck [need's suggestions]

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I'm disappointed that you dont have the best mill-card ever!!!
Mesmeric orb is the best there is...

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Posted 10 April 2014 at 12:16 as a comment on MILL OF DEATH (Modern)

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Telling time and fabricate are too narrow, and the deck lacks a defence mechanism!

I'm thinking of removing telling time and fabricate, and inserting noxious revival and drowner of secrets.
The logic behind is this:

Drowner brings a bit more defence and allows you to selfmill during opponents end-phase to get keycards in your graveyard.

Once enough stuff is in the graveyard you should be able to noxious revival the missing pieces (even getting noxious with mystic retrieval)

I also think you should try out to see if theres a way to exploit undead alchemist with the fatestitchers!

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Posted 09 April 2014 at 13:22 as a comment on Different Ways To Mill A Cat

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Cool nok! Spiller selv i kbh-området.
Jeg er mest kendt for mine mølledesigns, så føl fri til at kigge på nogle af mine mange varianter.

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Posted 09 April 2014 at 12:59 in reply to #444446 on Ally Modern Mill :D

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Barbed shocker?
Otherwise you will have to use some other cards that does not fit your color theme!

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Posted 31 March 2014 at 10:40 in reply to #451047 on Trample Brontale

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Way back in time when affinity was more populare than it was now I had a GU deck with land-walkers and sigil of sleep.
Sigil of sleep will be immensly good on an invisible stalker.

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Posted 25 March 2014 at 11:34 as a comment on MonoBlue Ninja Bounce/Aggro

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Most don't :D
First time I suggested it some tried to build a hunted deck around it, mainly black/blue.
The mainforce of the card is most obvious if you run 1 of everything else except the leyline and a few keycards.

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Posted 25 March 2014 at 11:19 in reply to #447109 on Timmy Gun

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The phantasm is also fun with leyline of singularity

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Posted 25 March 2014 at 08:07 in reply to #447109 on Timmy Gun

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So far mill has only managed to win in standard and modern.

The designs that have won in modern share the following:
4 archive trap
4 hedron crab
4 glimpse the unthinkable
4 visions of beyond
4 thought scour
2 ghost quarter
2 augur of bolas or 2 snapcaster mage (Most pick augur)

If you want deattouch to be put with mill, try out the green half of my deathtouch deck
http://www.mtgvault.com/wickeddarkman/decks/gbdeathtouch-modernlegacy/

This deck has been designed to split up into two halves, so you can use either half for inspiration.

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Posted 25 March 2014 at 07:49 as a comment on FlyingDeath

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Tell me how well it works!

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Posted 24 March 2014 at 08:08 in reply to #448144 on My Hate, your Sacrifice

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EDH?
Then don't try surging might there :D

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Posted 21 March 2014 at 11:14 in reply to #447889 on touched by death

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It's a way to renew the game, and if it ever gets boring because your group plays the same decks each time, this is a way to save it!

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Posted 21 March 2014 at 08:24 in reply to #447889 on touched by death

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If your playgroup is more casual in nature I can recommend that you or someone you know try to build a bunch of halfdecks!

Read how to build it here: (Just a few advices)
http://www.mtgvault.com/wickeddarkman/decks/guide-how-to-build-a-halfdeck/

And read all the designs here:
http://www.mtgvault.com/wickeddarkman/decks/halfdeck-primer/
The short version of what it is is this:
Build 10 decks with only 30 cards in them, 2 in each color.
try to build each deck with it's own theme, and at least a few winconditions.
Then when your playgroup meets deal out 2 halfdecks at random to each player and have them shuffle their halfdecks together into 1 full deck. (this works best with all cards/decks in colorless sleeves).

Combined 10 halfdecks will be able to be mixed into at least 45 different deck. This means that all players are playing with something new almost each time, but that they will also know what their deck does after a couple of sessions.

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Posted 20 March 2014 at 11:46 in reply to #447889 on touched by death

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Well, after you made me take a look at your design I searched for other deathtouch-decks. It turned out that there was a lot of other snake/nighthawk designs out there, so I have been wondering if there was a pre-made deck out there that I found.

You can take some pride in that I think your design is the most "through-thought" deck out of all the others :D

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Posted 20 March 2014 at 11:20 in reply to #447889 on touched by death

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I actually met someone who played something looking like a bad mix between our decks with focus on some weird stuff (loleth troll, a deathtoucher connected to liliana by flavor) He played 2 glissa the traitor but was really untrained.

Is there a liliana theme deck with deathtouch that has started a focus on BG-deathtouch?

If so I can understand why not many "get" how much I have worked on this design :D

What's the background of your own design?
I started mine as part of the halfdeck designs and have had focus on BU and BG

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Posted 20 March 2014 at 08:12 in reply to #447889 on touched by death

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Ah, it's thornweald archer!

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Posted 20 March 2014 at 08:07 in reply to #447889 on touched by death

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surging might may ripple a lot and interact with your agents while giving more power to a critter!

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Posted 18 March 2014 at 08:24 as a comment on First-Strike Deathtouch

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try out surging might which may ripple a lot and force many discards out of your agents, or boost vault skirges or your hexproofed critters a lot. it ripples more than you think and stacks like cascade does, making it sort of a pro-card that no pro's have thought of!

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Posted 18 March 2014 at 08:18 as a comment on Enchantment deck any tips????

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