wickeddarkman

112 Decks, 4,559 Comments, 792 Reputation

Two milldecks recently went top 8 in modern.

Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

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Posted 13 August 2013 at 12:29 as a comment on mill modern

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Two milldecks recently went top 8 in modern.

Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

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Posted 13 August 2013 at 12:28 as a comment on modern: jace and allies (mill)

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Two milldecks recently went top 8 in modern.

Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

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Posted 13 August 2013 at 12:27 as a comment on Modern Mill

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Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

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Posted 13 August 2013 at 12:25 as a comment on Modern BUG Mill

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I can tell you that in modern, milling has recently been hot!

I can also tell you that split between two mill-decks that got top 8 they share the following cards:
4 hedron crab
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving cardadvantage (either snapcaster mage or augur of bolas)
2 cards discarding important cards (either thoughtseize or surgical extraction)

I got the full lists on my page, (Just click my name) for all to see.

Good luck with milling your opponents to death...

WDM

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Posted 13 August 2013 at 12:20 as a comment on Modern Grinding

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So far I haven't had anyone attack with a ragged veins into wall of blood. And I play a lot of games.

I have had one game where I had the wall in play and someone attacked me with a jackal pup. I laughed a lot then! That was some face! Embarressed players are fun.

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Posted 13 August 2013 at 10:39 in reply to #388253 on Legacy: Blood Fling B/R

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You burn all your life into the mogg maniac via fire covenant.
Mogg says it hits opponent instead :D It's one of those old forgetten combo's that only those who plays from way back MAY remember it. Fastest turn 3 kill there once was. Unfortunatelly all combo's in your trinity (And this one too) have a creature as part of their combo, which makes the whole deck vulneral to burn. (Wall and fire would ensure that lightningbolt would kill you :C )

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Posted 13 August 2013 at 10:32 in reply to #388268 on Legacy 3in1 combo win

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Due to the new legends-ruling, try out thespians stage...
also, ragged veins might be a good replacement/support for rite of consumption.
zuran orb can replace shadowfeed, and is cheaper, and won't be expected!
And if you ever want a fourth theme, I think your deck can actually support mogg maniac + fire covenant too.

Perhaps 4 cavern of soul in sideboard, or even main. If you side out a combo that they are immune to, cavern will be more likely to bear the right name with other creatures removed.

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Posted 12 August 2013 at 12:45 as a comment on Legacy 3in1 combo win

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This is not wicked slivers!

I know, since I am wickeddarkman...

Wicked uses virulent sliver in main...

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Posted 12 August 2013 at 12:42 as a comment on Fucking Wicked Slivers

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That's some frame to work within, that you've created.
I'd have to salute you for your solitary confinement concept...

I can suggest field of dreams and wand of denial if you want to turn the deck in a more lockdown-ish direction. Both cards must have something like millstone or grindstone to support them. You win by denying them the cards that they need, which can be a support solution to solitary confinement, as you will have two ways of being protected...

I also miss seing extract in the sideboard...

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Posted 12 August 2013 at 12:35 as a comment on Can't Touch Me & My Old Mill

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No, you should not add counterspells. Instead click on my name and take a look at some of my designs.
(Or start using surgical extraction in your mainboard)

I would advise you to get rid of howling mine as it only mills 1 card each turn. Instead use jace's erasure which will still mill them for 1 each turn and without giving them a card to defeat you. Or you can upgrade and use mesmeric orb, which will really mill creaturedecks away.

Alternatively you can try something entirely new:
Remove those weakling mindgrinds (They are laughable with only 20 lands), Add mountain mana and the RB-cascade card that cascades cost 2, that way you have 16 ways of milling 7+ cards... This strategy demands that you get rid of all 1costs, so what do you use your turn 1 for? Use it to play shelldock isle...

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Posted 12 August 2013 at 12:26 as a comment on A Little of the Top!

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Liked the tags!

Click my name to take a peek at a modern mill-deck that has recently been winning top 2-4...
(It's the one by azazel314)

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Posted 12 August 2013 at 12:17 as a comment on Graveyard Dinner Party

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Take a look at my lock-down mill:
http://www.mtgvault.com/wickeddarkman/decks/wdm-stranglemill-legacy/

Have you tried grimoire thief with mothdust changeling or drowner of secrets?

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Posted 12 August 2013 at 12:12 as a comment on Exile your library mono blue

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Have a look at my lockdown-mill
http://www.mtgvault.com/wickeddarkman/decks/wdm-stranglemill-legacy/

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Posted 12 August 2013 at 12:07 as a comment on You take the Blue Pill ...

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I can see that a lot of thought have been put into it, so I won't grumpy you too much!

You've marked it as legacy, and I've played a similare deck at legacy.

There are two differences between our designs.
1: You based it solely on wall of blood, and does not have cavern of souls. Get it or fail!!!
2: You based it solely on wall of blood, while I use mogg maniac + fire covenant too and as such have two combo's in my deck to kill with.
(Turn 1 play manaforge cinder, turn 2 play mogg maniac and attack with cinder, turn 3 play fire covenant.)
or
(turn 2 play mogg maniac and zuran orb, turn 3 play fire covenant)

How do I overlap the combo's?

Through ragged veins, a card that you should seriously consider!
(Turn 1, dark ritual and wall of blood. turn two, pass, and when they attack put ragged veins on their attacker and pump!)

But what if they don't have a critter?
(Use forbidden orchard, most opponents love attacking with gift-1/1's.)

But what if they get too many of the critters?
(thats where mogg maniac + blasphemous blast gets a role to play)

Sideboard a spellskite and you should be on your way ;D

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Posted 12 August 2013 at 11:56 as a comment on Legacy: Blood Fling B/R

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Most use the azazel314 version, but I know at least 1 person in here is building on the aggro variant

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Posted 12 August 2013 at 10:54 in reply to #378414 on Powerful Milling Deck

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4 Echoing truth in sideboard against leyline of sanctity :)

But since you wont know if they play it before after game 1, it's important to shift it in regardless of what you know about their deck. At third game you can always side them back...

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Posted 09 August 2013 at 10:19 in reply to #384710 on Taking your Deck Apart Slowly!

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I've played mill for years (at least 3).

Some of my decks have beaten legacy elfcombo, so my designs should take ordinary elves as well.

Go click on my name and search through the decks.

Two of the moderndesigns have won top in modern tournaments recently.

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Posted 09 August 2013 at 10:13 in reply to #378414 on Powerful Milling Deck

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I've had a trend of playing mill that goes way back. (at least 3 years)
I've never had the pleasure of milling selfmill, but there are two factors.
1: Any milldeck must face the fact that some decks exploit their graveyards, so mill must have defence against this. Stuff like leyline of the void, darkblast and surgical extraction are good stuff.
2: What gets milled is more or less random, but in general strategies fall apart when keycards are no longer in a deck. If selfmill loses it's keycards it dies.

Overall I think pure mill has the advantage due to point 2, but I have seen a lot of gravebased decks beat me despite gravehatred. But watch out for mind funeral in any case :)

For the deck above I can suggest mesmeric orb. The more players move, the more it mills, and if your design can "move"/tap stuff, it will fit right in.

Go click on my name and look at the decks in there for inspiration.

Two designs among the modern decks have won tournaments recently.

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Posted 09 August 2013 at 10:09 in reply to #378089 on Budget Decks: self-mill

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"doorkeeper-mill with elocutors..."
Says more than most.

If it ever gets tournamental you will need a well-classified name.

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Posted 09 August 2013 at 09:56 in reply to #387562 on Doorkeeper Mill w/ Elocutors

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