wickeddarkman

27 Decks, 4,586 Comments, 786 Reputation

Rite of consumption may replace fling, if you want the deck to be more black. And works well with wall of blood!

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Posted 24 June 2013 at 10:17 in reply to #367001 on Fling'n'Instakill

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Mind funeral is lightyears better than mind grind.

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Posted 24 June 2013 at 10:13 as a comment on Legacy Dimir

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PYROHEMIA-TECH:
I wrote on the pyrohemiathread, but the text won't stay there, or it's visible for you only?
So I'll write suggestions in here.

What's your meta like?
I'm thinking of echoing truth instead of pungyfy, since echoing will be effective against splintertwin as well. also if theres room for it, you could couple it with the R-cost red sorcery that lets both players draw 2 cards and discard them at random, which may fit in well with your extractions. Plaxmanta doesn't fit your colors, but I have seen some play it instead of the glass-thingy.

Erhm. Need more meta-knowledge!

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Posted 20 June 2013 at 10:04 as a comment on Midrange Mill

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Destroy their lands first, take heavy damage, then start on destroying the creatures :D

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Posted 20 June 2013 at 10:01 in reply to #367738 on ARCHETYPE UNKOWN: forumproject

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Nah, the "beginner friendly" has always been their excuse to mess and toy with stuff that shouldn't be touched. (If it ain't broken, don't fix it! But you know that!). There is probably a rules department that has to change a certain number of rules each year, just to show that they need a salary, and they are probably in liege with some judges. If they don't change rules, they become obsolete and fired, so guess what, we just have to eatwhatever they feed us :( Perhaps magicplayers the world over should unite, and make sure that stuff like this doesn't happen. There is some weight to shove around after all, since the community managed to put a ban on mental misstep. UNITE!!!

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Posted 19 June 2013 at 10:12 in reply to #367587 on Modern Singularity

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Kill them with the 1/1 myr :D (Or with a 2/2 spirit guide if you go that way)

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Posted 19 June 2013 at 10:01 in reply to #367738 on ARCHETYPE UNKOWN: forumproject

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Misfortune? Doesn't it work?

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Posted 19 June 2013 at 09:55 in reply to #367541 on Midrange Mill

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WOW! Haven't seen this deck in this form. Looks very nice now. I especially love the singularity/orchard aspect, which will probably annoy your opponents a lot. I guess that each time they attack with the 1/1 you just tap for mana, or is that a rare event?

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Posted 18 June 2013 at 12:09 as a comment on Modern Singularity

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Isochron scepter?

I'd also add red, and use both spirit guides and 2mana-lands.

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Posted 18 June 2013 at 12:00 in reply to #367424 on ARCHETYPE UNKOWN: forumproject

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When did you add oboro? That's a sweet card, I haven't counted the games where I wished I had a land to feed my crabs with. Sick tech!

I have had good games against affinity with darkblast, since most moderndesigns has the low toughness of 1. Perhaps try out 2 darkblast and 2 infest to see which is the better? Darkblast also works wonders against infect which sees some play from time to time.

River of tears is best when you have fetchlands in the deck too. I have never had trouble with it, but it takes carefull planning and in some cases slow you a turn. It's quite fun with fetch actually. I usually use some instant mill and use the blue mana at opponents end, and the black mana during my own turns.

And finally, your older versions of this deck are still locked with access denied. I guess there is a bug in the system somewhere.

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Posted 18 June 2013 at 11:48 in reply to #367541 on Midrange Mill

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Isochron scepter!

I'd also "mate" it with red. And both spirit guides, and 2mana-lands!

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Posted 18 June 2013 at 11:34 as a comment on ARCHETYPE UNKOWN: forumproject

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What? Blasphemous is expensive?

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Posted 17 June 2013 at 13:55 in reply to #367197 on Budget Boros

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Blasphemous act + boros reckoner = win!

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Posted 17 June 2013 at 13:50 as a comment on Budget Boros

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It certainly looks fast, but I can't help to wonder how you are bypassing the rather large amount of show and tell-based decks, and reanimate decks as well, since that stuff is quite populare these times? I play goblins, and have had to adapt against these decks for quite a while! I'snt anyone playing them in your area?

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Posted 17 June 2013 at 13:45 as a comment on Goblin Artillery: (Legacy:)

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Blasphemous act is a swell card. In most formats there are creatures enough to make it work, but if you want to kickstart it, get some forbidden orchards. If you want a lightweight cardcost to combo with it, try out mogg maniac, which is great stuff with the act. I play it in my own goblindeck, alongside with gempalm incinerator, which makes the two cards extra fun when I meet other goblin-decks. If you ever splash black, try out mogg maniac with fire covenant = turn 3 kill.

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Posted 17 June 2013 at 13:30 in reply to #366909 on Budget Burn (Read Description)

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Yeah, I agree on wall of blood, since it both supports dreadnought and fling! I use wall of blood with ragged veins, which may also be used in your deck...

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Posted 17 June 2013 at 13:24 in reply to #367001 on Fling'n'Instakill

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A goblindeck with less matrons! I agree. I run 0 matrons and have a lot of fun!
I am however quite worried by the lack of gempalm incinerator! Against aggro, it is vital that your lackey can slip through any blockers, especially at turn 2, I assume that this is the function of goblin grenade, but gempalm can't be countered...

In my own deck I succesfully use mogg maniac, gempalm incinerator and blasphemous act, and the whole setup is wonderfull. Maniac punishes the opponent for attacking with large things, blasphemous act sweeps the board and kill the opponent if the maniac is in play. Gempalm incinerator can either be used to let lackey slip through, or hit the maniac when you have enough goblins in play, or when you play against goblins and have the maniac.

I have had fun when opponents attacked with piledriver and a mass of goblins, and then I æthervial mogg maniac into play!

Keep working on that nice unorthodox goblin-deck ;)

p.s. Click my name and track down my goblindeck for inspiration. I play it in legacy! Got 9 points last time.

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Posted 17 June 2013 at 13:15 as a comment on Goblin Charge!

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You will need to decide how much to focus on the bird, and how much you want to focus on reanimation!

Opponents will be able to counter your reanimation plan or foil it with gravehate, so the obvious "use" of the bird is to mill a big one and hit for a lot of damage. That means the bird has to be protected. Use cavern of souls to do that, or try to make the deck into a hybrid of reanimate and sneakattack :)

You may want to protect the bird with more than just cavern of souls. It's a far streetch, but you could try out æther vial (Which for 8+ turns also can put a big one into play) or even vexing shusher, which will need green mana, letting you include worldly tutor. Worldly tutor could also just fit into your current design with some manatweaking, and could just replace brainstorm!

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Posted 10 June 2013 at 09:42 as a comment on Mindshriek deck. Need ideas :)

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Chronic flooding must go. I've tested it a lot, and without any means to tap lands (Or at least destroy them) it will mill 0.2 cards on an average against a deck with only 18 lands. Either that or you are facing someone who can't play magic.

You might want to get 4 glimpse the unthinkable and 4 breaking//entering or, if your meta has many fetchlands, get archive trap.

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Posted 10 June 2013 at 09:30 as a comment on Personal Dimir Mill

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Well, no problem, but for some reason, theres still denial of access?!
And here I thought we were best friends :..(

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Posted 08 June 2013 at 09:19 in reply to #361673 on Midrange Mill

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