PoetMaster-X

386 Decks, 1,791 Comments, 671 Reputation

It would be nice for the combo, but than the deck'd become slow & the conditions won't happen' 98 times out of 100...

Thanks for the suggestion!

0
Posted 15 November 2013 at 01:35 in reply to #411941 on Archangel of the Horizon

Permalink

Yep... :)

Blue Devotion is not hard to stop, you just need 4-5 cards in the sideboard that's 3 or less cmc & could deal with Master of Waves & 3-4 more in the sideboard... ...Golgari Charm is the nightmare of Blue aggro & that card is also awesome against control(just ruining the chanses for Verdict & Cleansing - that's why, in my Esper control deck, I use Eviction instead of Cleansing)...

I use the Charm in the sideboard of my Jund control, tough I think I might put 1 in the main deck & have both Decay in the sideboard... ...that Golgari Charm became even more valuable since we have enchantment creatures & stuff...


Here is my Jund, I belive, you haven't seen it be4: http://www.mtgvault.com/poetmasterx/decks/consume-the-heroes/

0
Posted 14 November 2013 at 12:24 in reply to #411519 on Young Warleader's Council

Permalink

That would be right I think... ...I'll try it that way against all types of decks in both 2 & 3 round matches...

Thanks!

1
Posted 14 November 2013 at 12:17 in reply to #411451 on The Cycle of AEthernal Anger

Permalink

Thanks!

Yeah, I really need Bones here & it alwayes gets me faster to where I should be, even if it's just 2 cards, but I have a choise to ignore 1 or 2 cards I don't need, than still get two...

What I'm thinking about is to put Doom Blade & 1 Chained to the Rocks in the sideboard & have 2 Thoughtseize in the main deck... ...whatcha' think?..

0
Posted 13 November 2013 at 15:16 in reply to #411519 on Young Warleader's Council

Permalink

Yeah, I really can cut a Bones, but I donno' about Mortars... ...feel like I need all 4...

1
Posted 13 November 2013 at 15:11 in reply to #411451 on The Cycle of AEthernal Anger

Permalink

Here is my newest version of Oros-control: http://www.mtgvault.com/poetmasterx/decks/young-warleaders-council/

0
Posted 13 November 2013 at 03:14 as a comment on Dega Standard

Permalink

Thank you!

I find Counterflux the most relyable counter spell these dayes, since devotion & ramp decks playing multiple spells at many turns... ...I'd add more counters, but I'm in more need for board removal, because of Desecration Demon...

Connections is slower than bones & also offers less choises... ...sure I can draw more than 2 cards with it, but not at the same time... ...if I want to draw a card when I play it, I need 4 mana & 1 life just for that one card & if I want to draw more than I could with Bones, than it costs me at least 3 lives... ...Bones offers a choise to "scry off" cards I don't need & lets me draw 2 cards immediately for 3 mana & just like with Connections, the 2 cards require 2 lives... ...Bones is much faster than Connections, so the game won't be decided on my draw-speed.......

I wanted to use Thoughtseize, I'm just lacking space to splice it in...

1
Posted 13 November 2013 at 02:59 in reply to #411451 on The Cycle of AEthernal Anger

Permalink

Here is my newest version of Oros: http://www.mtgvault.com/poetmasterx/decks/young-warleaders-council/

0
Posted 12 November 2013 at 20:12 in reply to #411317 on Death by Dega

Permalink

Interesting...

The curve is a little bit too high with not enough lands... ...I don't get it, why you use both Cleansing & Eviction... ...& if you do, why a total 5??... ...that's too much for a deck like this & Cleansing also put you in a disadventage most of the time.......

Nykthos won't do you much good with the permanents you have here, even tough you play 4 Reckoner, it won't work out for you...

Tajik won't trigger often... ...this is not a fast enough deck for Battalion, especially with you using Planar Cleansing & what if the opponent also has a strong set of removal(?)...

Aurelia is not bad by herselfe, but you won't have many creatures on board to take adventage of her trigger... ...tough, 1 copy of her is reasonable, yet I won't play her in a non-aggro deck...

Anger would also kill your Soldier of the Pantheon & Boros Reckoner... ...you suffacate yourselfe too much with your own spells :)

When building Oros, you have 3 choises - either you use only spot removal & many creatures(you can do this aggro-style or control-aggro), or you use bigger creatures, but still quite some of them & Anger of Gods along with spot removal, or you can make it a control deck with few bigger creatures & with 26 lands, than you can use Eviction & Cleansing at the same time...


Looking at your deck, I started thinking about building an Oros control deck with wipes & few creatures, but I think the best way to do Oros is option-2 of wich I stated the three lines above this... ...I belive, you've seen my version before...


I've made a Junk aggro deck yesterday: http://www.mtgvault.com/poetmasterx/decks/advent-of-the-one/

1
Posted 12 November 2013 at 13:05 as a comment on Death by Dega

Permalink

Thanks!..

I'd use Aqueous Form, if I played more creatures without flying... ...I'm thinking about using Chandra &/or Young Pyromancer... ...wouldn't be bad, I've seen players using Pyromancer & it's actually a great addition for your board-game with a deck that uses instant & sorcery spells mostly.......

0
Posted 11 November 2013 at 09:56 in reply to #411032 on Firemind Mortars

Permalink

3 Skullcrack is enough in the sideboard as well as 3 Shock & you don't need the Elemental, but 1 more Needle & may be some Mizzium Mortars(3)...

I don't like the Satyr... ...it's not worthit... ...I'd definiately use Boros Reckoner(4), Awaken the Ancient instead of Denizen(3)... ...Titan's Strength is nothing special... ...I'd rather use 2 Coordinated Assault in the main deck & 3 more lands...


Good luck!

Whatcha' think about this?.. : http://www.mtgvault.com/poetmasterx/decks/firemind-mortars/

0
Posted 10 November 2013 at 13:26 as a comment on Heroic Red

Permalink

Thanks! :)

I forgot Turn // Burn... ...it can also take care of gods & basically anything...

1
Posted 10 November 2013 at 13:08 in reply to #410618 on The Cycle of AEthernal Anger

Permalink

Here is my take on Grixis control: http://www.mtgvault.com/poetmasterx/decks/the-cycle-of-aethernal-anger/

0
Posted 09 November 2013 at 14:30 as a comment on I Don't Like your Everything

Permalink

I've played against decks like that as well... ...watch out for Counterflux & play only 1 spell each main phase as long as it's possible with Overload...

Reckoner is good against burn, so you better not get it countered... ...you need to keep it for late-game, when the opponent ran out of counters...

Sideboard Mindsparker, it will weaken the opponent every time a counter & such is played...

The Ancient is a great blocker in this match up... ...you need to keep a hatchling for late-game as well, 'cuz if the opponent won't not get a burn spell in 1 turn & he/she does not have a flyer out, than with Nykthos, you've won the game... ...of course, most flyers can be shot by Mortars.......

If you wipe the board with Mortars, than any of your creatures with a Dragon Mantle on it can end the game thanks to Nykthos...

Of course, from my deck, I side-out Five-Alarm, 'cuz I won't deal damage that often, I rather end the game in 1 or 2 attack...

With Dragon Mantle & Chandra, I have a higher possibility to draw Mortars in time... ...tough, there's no way not to draw 1 of 4 Mortars & if you play it at the right time, you'll win for sure... ...just survive without it until the opponent runs out of counters, or have no mana left for the turn... ...if you draw at least 2 Mortars & you usually do, than there will be no problem.......

0
Posted 09 November 2013 at 13:01 in reply to #410501 on Ashes to Masses, Dust to God

Permalink

Thanks!

I've considered Adevnt, but it's totally different from Armada Wurm...

This is control & I don't have too many finishers, so those I have has to be infinite... ...Armada Wurm is hard to be delt with, since a removal other than a wipe is not enough to stop it, not even Sphere, since the token is not the same as Armada... ...Armada Wurm is resellient because of that & it's also a total 10/10 for 6, it's better than 5/5 for 4, even if it's instant speed & can deal with an attacking creature.......

Imagine, after a wipe is played by me, or my opponent & the board is cleaned, or near-cleaned, I cast Armada & I totally rule the board... ...even if the opponent manages to rebuild his/her board-game, Armada will totally block it off, so it's just as good of a defencive card as an attacker... ...most of the time, Armada won't even let the opponent totally rebuild his/her board-game, since he/she has to block if he/she does not have enough removal... ...& if the player can deal with Armada & rebuild, than I'll just play another wipe, than another Wurm, or just play Serenity & may be a Wurm after it... ...I draw everything I need for mid/late-game, 'cuz I have massive drawpower & the correct amount of everything in here....... :)

I love this deck, it works out so well, it is very stabil & awesome & it has given me my 3rd FNM win in a row (I didn't use this deck the 1st & 2nd time)... ...I've played in my home country, Hungary & I just might take this even to Austria... ...I consider using this at the next GP.......

Thanks for your suggestion!.. ...I'm planning to make a ramp-aggro deck... ...Selesnya... ...there, I'd use 4 Advent, 3-4 Armada, 4 Resurgence, some Charm & other stuff... ...also some populate to kick the wurm tokens & such....... :)

0
Posted 09 November 2013 at 12:44 in reply to #410503 on Armada sent back to AEther

Permalink

I see... ...still, Glimmervoid does nothing for you, since this is a mono-black deck...

Here is one of my decks I've used when Zendikar was standard legal... ...this actually counts now as block constructed...

http://www.mtgvault.com/poetmasterx/decks/spawn-conscription/

1
Posted 08 November 2013 at 19:39 in reply to #410429 on If only this would happen...

Permalink

I see... ...I've considered Ordeal, but it takes time & usually, the creature dies before it triggeres...

0
Posted 08 November 2013 at 18:50 in reply to #410426 on Chosen by the Spear

Permalink

Ill... :)

...but why Glimmervoid & why not 4 Demonic Tutor, rather than 2 of it & 2 Diabolic?..

Check this out: http://www.mtgvault.com/poetmasterx/decks/karn-koth-sitting-on-a-plane/

1
Posted 08 November 2013 at 18:48 as a comment on If only this would happen...

Permalink

I can see the aggro decks as an issue as well here... ...Supreme Verdict itselfe is not enough & it screwes up your game sometimes as well... ...tough I can see having 4 Prophet because of that disadventage coming from your own Verdict, the Lion is also reasonable as well as Resurgence...

Plasm Capture is good, but I doubt it alwayes good enough for you to cast your stuff... ...against midrange & such, it's reasonable, because it gives you more mana, but that's why I only use it as a sideboard, when I use it... ...it just sucks against aggro & other decks with low mana stuff.......

The deck is very unstabil & trust me, at most shops, it won't work... ...tough I see creativity in it...

Voice of Resurgence is not reasonable since you don't have many creatures most of the time... ...but the 2/2 early-game is still helpful & the extra token(s) are as well...

...if I were you, I'd use 3 Prophet only(very useful, but not if you draw many of her, even when 1 gets removed), drop Trostani(I know you can gain huge amounts of lives with her, but using 1 ain't worthit), drop the Lion, drop 2 Capture & all Verdict...

...put in 2 Chromatic Lantern, 2 Azorius & 1 Selesnya Keyrune... ...may be you can keep the 3 Verdict this way... ...you just need to keep at least 1 Prophet for late-game, after you have already used 1-2 Verdict, if nesesary...

I very much like the sideboards!.. ...tough I'd use only 1 Dispel & 2 Negate instead...

May be Urban Evolution would better here than Revelation... ...it lowers the curve a bit & it also helps you ramp as well as you can draw enough cards for a little cheaper, so it speeds up the deck & makes it more stabil...

The other issue is that you have 3 Zegana & 2 Progenitor, tough the only creature they are worth playing on is Serenity... ...this also makes the mechanic of the deck instabil... ...I'd use 2/3 Serenity, 2 Zegana, 1 Progenitor & 2/3 Armada Wurm... ...this way, you'll not be able to take much adventage of Deliverance's Populate ability, but it still is relavent, tough, I'd use only 1 of it & 2 Fog in the main deck, if you make these changes... ...in the sideboard, keep the 1 remeaning Fog & add 2 Riot Control, it's awesome against aggro.......

I'd take out 1 Island & replace it with 1 Plains... ...this way you'll have 12 lands that could add white mana(that's the least you need to not to have bad opening hands), 14 blue & 15 green... ...tough I'd also take out a forest for a Plains, so there would be 14-14-14... ...you don't have 1 cmc mana creatures anyway, only Caryatid, so it's ok not to have many basic forests.......


Overall, this is an interesting deck & with further development, I can see this working out well...


Here is the deck I'm using tonight on FNM: http://www.mtgvault.com/poetmasterx/decks/armada-sent-back-to-aether/

0
Posted 08 November 2013 at 14:34 as a comment on Kruphix's Orders

Permalink

Good!.. :)

Now it's almost just like mine... ...I don'T use the Striker(tough it's a very good idea)... ...I use 1 Mutavault, 1 more Mortars & 1 Chandra in place of the 3 Striker... :)

...in the sideboard, you should try 2 Burning Tree, when facing 3 color decks, it's awesome... ...Seismic Stomp wins the aggro vs aggro matchups & Flames of the Firebrand is effective against other mono-red & mono-black aggro, also nice against mono-blue, tough you can't shot Master of Waves with it, it can deal with 3 tokens, or such...

0
Posted 08 November 2013 at 14:00 in reply to #410071 on Eternal Red Devotion

Permalink

561-580 of 1,786 items