trollking21

165 Decks, 1,175 Comments, 230 Reputation

Armada wurm would be good here flicker with trostani gain 10 life get a wurm
I'm not sure elvish visionary is needed here or maybe conjurer's closet to make room for it

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Posted 02 November 2012 at 18:59 as a comment on Trostani's Lifegain

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
My jund control deck this is my deck list for a deck similar to this you may check it out against yours

http://www.mtgvault.com/ViewDeck.aspx?DeckID=399605
Aggro jund see if you have an ideas for this

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Posted 02 November 2012 at 18:51 as a comment on Jund Midrange

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Garruk relentless kills in this deck I've fetched 4 thragtusks and a thundermaw in 1 game
I'd put one in over a nighthawk and 1 in over death rite shaman
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
This is my jund deck you can draw ideas from

http://www.mtgvault.com/ViewDeck.aspx?DeckID=399605
This is my jund deck I want you to help out with same colors but totally Aggro bent

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Posted 02 November 2012 at 18:39 as a comment on Jund Midrange

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Lol or perhaps I'm trolling the trolls hence why I'm the king of trolls

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Posted 02 November 2012 at 05:35 in reply to #300835 on Vamp, Can't be stopped

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Demonic rising is an overly specific card that won't help much
Well of lost dreams is an artifact that ony helps when your already ahead
Doubling season should only be used if you run 4+ planeswalkers normally
Chancellor of the dross is okay but other 7 drops are better
Sands of delirium is also not a very good card
And corrupt is weak in two color decks

I would 3x go for the throat
1x shreoldred
2x Thrun the last troll
1x dread

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Posted 02 November 2012 at 02:41 as a comment on INSANITY

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
You definitely took this a different way then I took mine I'm not sure I like. 4 Olivia and 4 bonfire of the damned but this looks quite different like I said check mine for ideas and compare maybe

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Posted 02 November 2012 at 00:40 as a comment on Jund Midrange

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It's rate me and you disagree on so many things for a deck lol

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Posted 01 November 2012 at 19:51 in reply to #301043 on Selesnya Fire

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I disagree township is a great way to add tons of counters an if the only undying it screws is strangleroot it's worth strangleroot will probably have undied at that point already anyway I personally like oblivion ring over fiend hunter unless your running tribal humans i like your ability to urge out here with 4 thragtusk but 3 huntmaster could help you

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Posted 01 November 2012 at 19:50 as a comment on Selesnya Fire

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When the game is all about tempo bump is better for costing one it may be changed but I like lava spike with a option for an extra one against control
sideboard's I make after I start play testing luckily I have the lands from jund deck (which uses thragtusk and things like that) so this Will be built pretty fast
And no tragic skip because if I decide I new removal I'm hitting up searing spear next

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Posted 01 November 2012 at 18:28 in reply to #300938 on Jund Aggro

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Actually that's the smell of your mothers junk

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Posted 01 November 2012 at 18:21 in reply to #300835 on Vamp, Can't be stopped

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To many Lilliana 2 is a far more appropriate number if you want planeswalker's as a win con garruk primal hunter is a monster you may want to try running him if you can make the mana work
The good jund decks right now spot remove over board wipes because if how long it takes to develop a board prescence and a bonfire if the damned on one creature is kind of depressing
The biggest thing you need is just more tragic slips murders mizzium mortars something to kelp keep it clear till you drop stuff

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Posted 01 November 2012 at 18:15 as a comment on Dark Side Super friends

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He normally flips once since we're playing the game at my pace
so I get 2 life 2 damage a 2/2 wolf and a 4/4 trampled normally

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Posted 01 November 2012 at 18:00 in reply to #300987 on Rock Jund

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You have infinite mana off of your dredge (tap with elvish aberration untap with pilla palla produce 1 green one of any color

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Posted 01 November 2012 at 07:54 as a comment on Necrotic Dredge

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Lol literally just a bunch of trolls one day they'll get lives and girlfriends but till then this is what they do

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Posted 01 November 2012 at 06:56 in reply to #300835 on Vamp, Can't be stopped

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Glissa is amazing here recycle your modular also some affinity could be solid

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Posted 01 November 2012 at 06:02 as a comment on 4C Artifact Modular

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Nope you declare attacks one time per turn so you get your hasty dragon after attackers that sits there till next turn

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Posted 01 November 2012 at 05:53 in reply to #300894 on Dragons for DAAAYYZ!!!

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You have 8 temporal mastery and Aggro smokes you so hard
http://www.mtgvault.com/ViewDeck.aspx?DeckID=399605
The above listed deck is about average Aggro speed you on other hand can't cast a card till turn two which is a miracles temporal mana bloom or farseek followe by a divination or other draw followed by a gilded lotus to combo out appr turn 6 if you do really really well Aggro can kill turn 4 probably turn 5 and definitely by turn 6

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Posted 01 November 2012 at 05:21 as a comment on Super Ramp! Standard

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Bump and brimstone are direct damage to a player because after a board wipe I have to get those last points of damage
Pillar is for removing mana dorks I burn them on entry
How would you replace the noble

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Posted 31 October 2012 at 18:39 in reply to #300733 on Jund Aggro

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
Strangleroot giest won't always be played on turn 2 and after that he loses effectiveness blood gift demon is also weak phyrexian arena on a stick sounds neat but it's so easy to remove that way the deck link above is my jund deck

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Posted 31 October 2012 at 06:50 as a comment on Jund Standard

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White removal murks the troll so hard terminus oblivion ring detention sphere
The reason jund runs so high into the midrange is it gives the deck resilience where it wouldn't normally have where as this deck your worst matchup is anything white or white blue
4x thragtusk fixes that somewhat as does 2x vraska
It you can go balls to the wall Aggro and do this
http://www.mtgvault.com/ViewDeck.aspx?DeckID=399605
As you are currently yor mixing the two for a slightly less potent version still looks solid but like I said all white removal and white blue espically could merk this deck

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Posted 31 October 2012 at 06:40 as a comment on Olivia Huntmaster

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